StarForge - The new map making Editor

-MatriX-

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Yes Master America sticky this because this subject will stay here until Heimdal gets the Alpha version of StarForge... The only two things i really want are the minimap and the ability to correctly save.

[GLOW=BLUE]- The_Matrix_Reloaded[/GLOW]
 

Heimdal

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Master: It looks that way. Sorry.

The floor hatch and several other units are currently using the wrong palette. I assume this is what you mean when you say "negative." Also, the colors that a unit uses are dependent upon which player owns the unit. If you type "a" or "b" in the player box, StarForge will interpret it as player 0, which will be translated as player 256 when it is passed to the DLL, and all players over 16 will appear black in StarForge.
 

Qmando

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k, i was just saying that it wasnt negitive with "player 0" as it was with the others
 

Bolt Head

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Originally posted by Heimdal
Creep tiles and creep created by buildings are completely different. The creep tiles will never disappear, and I'm pretty sure that you can't build zerg buildings on them, but I haven't confirmed that. I have only just now realized that the installation tileset does not have any creep tiles! I'll take if off the list in the new map window. It froze when creating a new map because it was searching for valid tiles in the tilegroup where the creep was supposed to be, but there weren't any.
Well heimdal today is your lucky day im here to conferm this for you. I made a whole map with creep terrain a while back. Zergbuildings could be built on it just like normal terrain (ie: only hateries and extractors). When a hathery is built on the creep tiles the "real" creep will not spread (only a little bit 1 space above and below and 2 spaces left and right of it). Creep won't spread with creep colonies ither.
 

BH_Naft

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yay, sticky status.....

i have noticed that certain scx map files will not open via starforge, some of these are unprotected maps that i have made(the protected versions crash before the protection thing even comes up). one of the maps contains triggers involving: duran, infested duran, dark archon, and alexi stukov(only duran was present as a unit also)(triggers for dark archon were enabling and disabling invincibility, and kills of)(im only saying the dark archon for reasons ill explain later). another map contains ice terrain(snow, high snow, outpost, and dirt) and 8 instances of protoss dark archon, none in triggers.

another scx containing ice terrain: snow, high snow, dirt, and outpost(as well as several doodads) did not crash, therefore i am guessing the problem lies somewhere with the dark archon unit(all other maps that crashed contained dark archon also, but i didnt make so i dont know what triggers theyre in, etc).

i tried a few test maps involving dark archon(created with scxe, open with sf), but no crashes with dark archon, edited dark archon, and triggers creating w/props DA, or suffering deaths of DA....

go figure....

(this sucks, because both the maps im making are maps that wont load lol)
 

BH_Naft

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well, i had stated in previous posts so i neglected that one....sry

windows 98 se

i produced the error by attempting to open the map....did that really need to be said?
 

Golden Fox

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I wanted to test Star forge so i saved a map with only 2 start locations + an Dark arcon (couse i wanted it to be a scx)with extra and... it did work... so it ISN't the dark arcon!

Note: it was when I coulden't create maps maps with starforge
 

tassadar920

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no matter what i do on starforge it crashes ?!?!!?!!?

running windows XP home edition, anything wrong with it?
 

Wing Zero

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hmm i think i should wait till this is better with less erorrs
 

Heimdal

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If you seem to be having a problem with a specific map the best thing you can do for me is to post it or email it to me (ravenx609@hotmail.com).

Has anyone been getting a error message with a negative number, or an "automation error" when StarForge starts up? One person has emailed me with this problem and I have managed to fix it, I think.
 

(V)aster)V(ind

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my rating of starforge= b+
why? because it is still rough around the edges ie, no minimapmust have writing in all of the boxes in order to start a new map, some of the buttons don't work. My main problem, whenever putting a tile off the screen (like I dunno, creep) it will freeze starforge
 

fritfrat

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starforge seems to work great for other people, badly for others, and not at all for others. I dont know why this is, but my observation of this is that while it works great for some people it works awful or not at all for some. this is just an observation, in which I think is a pretty weird one
 

-MatriX-

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Hey Heimdal, exactly how many months will it take to complete. (Just give an estimate if your not sure because it would be great to know)

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Evil_Gorillaz

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starforge triuley will revolitonize map makering once its 100% done and working rite.i mean from al the features it has,its amazieing!i never thought there wud be a editor so capable.keep up the good work
 

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