StarForge - The new map making Editor

Bolt Head

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Heimdal i think you should set the mini map up as close to normal as possable. I think i would prefer a small one rather than auto scroll. I think you should do the floating window but im not sure exactly what you mean by that. Oh well heimdal if i make a list of errors i see then ill post it on blizz forums. But i havn't bothered since i figured your flooded with people giving you imput.
 

Heimdal

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Flooded, yes. Quality feedback? Not exactly. Most of the crashes I know how to fix, but there are people reporting things and I have no idea what causes them.

When you create a new map, you must fill in a map name, description, and size, or it'll crash immediately. The newly created map will most likely not be able to save properly (unless you do save as) and it won't have default tech, upgrade, or unit settings, or a correct VCOD, so you probably won't be able to do much with it. I'll have this fixed in the next version.

I'll check out the HP thing...

I've now perfected the minimap! You'll be able to see it in Beta 1.0.1, coming out sometime this week, along with a lot of bug fixes and a location editor.
 

irunthemile

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first off heimdal dont releaes it until u have triggers done, second the problem i am having with tthe sprites (cant place more than on specific sprite on the map) crashes when saving is related to kernel32, i downloaded the file but it still happens, to what folder should i place the new dll? and also he is the actuall error it gave me:
STARFORGE caused an invalid page fault in
module KERNEL32.DLL at 0167:bff7a388.
Registers:
EAX=01e00000 CS=0167 EIP=bff7a388 EFLGS=00010202
EBX=00000804 SS=016f ESP=0067f20c EBP=0067f230
ECX=10000000 DS=016f ESI=0276f820 FS=4a4f
EDX=d1545090 ES=016f EDI=019cfa04 GS=0000
Bytes at CS:EIP:
89 41 08 8b 56 04 8b 46 08 89 50 04 8d 04 1e 50
Stack dump:
019cfa04 00000000 0257000c 02570000 0276f820 00000000 00000000 0000413f 00002770 0067f258 bff7a550 02570000 0276f820 00000804 00000000 0000001e
 

Golden Fox

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I sat down and dind't knew what to do an hour ago, maby look at the new editor I DL'ed yesterday... It wasn't much i could do in the beta so I tried to make a list of all the coulors in SF Instead.But when i came to 110 did I noticed that every coulors since 15 had been BLACK. So i got the idea to ask Every on here instead. Do any1 know if every coulor after 15 is black in SF?:confused:
 

Bolt Head

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Originally posted by Heimdal
When you create a new map, you must fill in a map name, description, and size, or it'll crash immediately.
I don't know if you have done this already but can't you have the map create a default name and descripotion like "untitled scenerio" and "destroy all buildings to win". Or maybe the problem is more complex than that. . . well good luck heimdal
 

dark-riot

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lol sorry bout that heimdal, was tired...after work, anyways it opens up fine but starforge wont let me create any maps/open maps, all i can do is minimize and close...
 

SK-ThaBest

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since im nuts I found out like after player 550 or something there are new colors are they are awsome!!! check them out!!

Here a few problems SF is plauging me on:
-THERE IS NO MINIMAP
-I cant open maps or it will crash
-If I edit the units stats from all 0 to something it crashed
-I only managed to save 1 map and sc crashed when I tried to play it!
 

Heimdal

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The colors after #15 are buffer overflows (not defined) in Starcraft, so it is very hard to predict what color they will be. Starforge just approximates the color as black for now. Eventually I'll have to get the true color by taking screenshots of every possible color in-game.

Bolt - good idea for default strings, but what I really need is just a check to see whether or not they entered something.

Dark-Riot & SK-ThaBest: That kind of feedback still doesn't help. Exactly what happens when you try to open a map?
 

KillerMe

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Originally posted by Master_America
What I'd like to see is editable/placeable creep--especially that which can be placed on Installation terrain.
There is editable creep, under SF go under pallett, and scroll down until you find creep (it may be at the top). Click on it and place it.

I'm pretty sure this is creep, it might just be purple terrain.
 

Infested.Fenix

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creep is at the top just like in GUEdidt, its the very first thing. You can make the specific tile, or if u just want regular creep, make a new map with the defalult creep.

If you havent figured it out yet, you can make the size of the brush which is very helpful. And while doing that make sure not to make anything go off the screen, youll know if you did that when SF crashed ;)
 

BH_Naft

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yah, its creep....you can even create an entire map of creep(even on installation).

as a side note, if you are terrain editing and you go to the "pallate" menu thingy(theres a button) you can place all the different types of each terrain type(like the cliffs & borders/etc)

oh, turns out you can only create a new map with creep on installation....
i have to restart first but i think if you load a "custom pallete" you can paint creep on installation.

brb
 

Infested.Fenix

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ya a lot of stuff dont work. Such as the pylon range, the unit range, the creep range, the drop down-terrain
-location
-fog of war

and custom pallete dont work, cant change map desription and more.


Do u keep a link to somewhere where i can see what u got done, and what ur working on?
 

BH_Naft

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^^^you ran the installation, right?

well, the custom pallete function either does not work or has not been integrated yet, and when i tried to create an installation map(128x128 with scen name and description) with creep as teh defaul terrain, it freezes starforge at the new map form(when i click ok)....

this is probably due to the fact that there are no creep tiles included in the installation pallate(thats why when you place a zerg building on installation there still is no creep, i tested this with starforge as well), therefore it cannot have creep(duh?).

i dont know if it is possible heimdal, but if you edited the installation pallete and put in creep....it might work(i know you could prob put the image in, but there is probably coding integrated into that file or another one, possibly complicating or rendering impossible such an addition), otherwise remove the creep option on installation cause it doesnt work...:(

i would say this thread is definetly worthy of a sticky, but maybe split unneeded or off topic posts(like the ones about when its coming out, etc(that has already happened) or whatever) lol, cause that would be one long sticky.....

EDIT: Gah, third time this thread....the "^^^" was meant to be pointing at dark-riot.....
 

Qmando

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very sorry i didnt read all posts so this might be already said but traps r negitive and if u put player a or b or something its not negitive
 

dark-riot

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Starforge just won't do anything, it loads up fine and whenever i try to do something (new map, open map, or even the help menu) it just stops working
 

Infested.Fenix

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ya like naft mentioned, run istallation first before opening SF, I dunno what might happen if u dont cuz i never tried but htat might be the problem.....

If not try redownloading it.
 

Heimdal

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Stops working? You mean a freeze? Did you get any error message?

Creep tiles and creep created by buildings are completely different. The creep tiles will never disappear, and I'm pretty sure that you can't build zerg buildings on them, but I haven't confirmed that. I have only just now realized that the installation tileset does not have any creep tiles! I'll take if off the list in the new map window. It froze when creating a new map because it was searching for valid tiles in the tilegroup where the creep was supposed to be, but there weren't any.

Qmando I have no idea what you just said.

The "custom" button in the terrain layer will allow you to make your own terrain brush, but it's not finished yet. The other box below the palette and custom buttons will be for recently used tiles. Eventually you will also be able to copy and paste blocks of terrain.

A list of features that will be coming soon is available on the forums at my site (click the picture in my signature), in the StarForge thread. There are also a more detailed troubleshooting guide and a FASQ (frequently asked stupid questions) list.
 

Qmando

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ok...

when i place a trap (like floor gun thingy) for p1 the picture of it is neg

when i selecte "player a" or "player b" or a letter like that it isnt neg
 

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