The DotA Thread! [Basic Strats and Hero/Item talk]

Wing Zero

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meh i usally just look up iteam builds from them
 

ChrisH36

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Dream_Walker said:
Well so do i, its just that dotaportal claim theyre the #1 dota website when dota-allstars is directly related to the game. And the admins on portal suck balls.
That one isnt the only one, nudge nudge wink wink!

Almost every dota hero relies on items, just which items you have will affect different characters.
 

micro.micro

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i haven't really looked back on the dota-allstars forums lately. it was always laggy while it was online so maybe if the servers run faster i'll start posting there again.
 

Wing Zero

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i demand tinker to be able to transfrom into a giant robeth :)
 

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3 stout shields on an ax blocks nearly all dmg early game :)
 

Dream_Walker

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Wing Zero said:
i demand tinker to be able to transfrom into a giant robeth :)
When you activate Avatar on BKB for Tinker, he transforms into the robot.
 

ChrisH36

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I like to point out the number of noobs that cry over Battle Hunger. The de-buff itself is easily removed when you kill a unit, but most people run for it when infected and get killed. The purpose of Moogul Khan is to force your opponents to fight. Especially with a skill that taunts all targets within 275 radius into fighting him, while he gains an armor bonus.
 

micro.micro

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6.28 IS OUT NOOOOBBBSSS !!!!! LETS GOGOOGOG
 

Wing Zero

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yay 2 new people some one screeny :p
 

Dream_Walker

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Avatar is okay, i like her Phase because she can swim!!! The Witch Doctor is kinda strange, his ultimate is too easily interupted.
 

ChrisH36

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Yeah, its like Rikimaru's 5.84 ultimate + channel. However, his other abilities look ok. Like the 2nd one you can use to heal a bit without having to return to your base or when you are pushing.

I want to tell you guys something funny that happened. Me, Greg and Trojan played Dota twice with TR. The first game I get Luna, Greg got the Ogre Magi and Trojan got Raigor. We creamed our enemies. Then we played a 3on3 tr with noobs: Me and Greg got the same heroes we had last round back >:, Trojan got Slithice :(.
 

Arkillo

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The new witchdoctor is horrible. After playing him 10x's and not being able to do shit with him, I've come to the conclusion that he isn't balanced at all. He has no use endgame. His ward only does 150 with the staff, and is still channeled. His stun only lasts 1second on heros, so it's only good to stop channelers or runners. His maledict has such a low range and a low radius it's not even worth it, + it only hits heros. And his heal (24/s) is useless when you have over 2k life.

They could make him a lot better though. Make his stun scale. 4seconds on heros when maxed. Make his Maledict his ALL enemies, not just heros. Make it have a 500cast radius, and a scaling radius AE. His heal could be boosted, but it's not needed. The ult needs to be non-channeling and invisible/invincible.
 

Dream_Walker

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SouLeSS said:
The new witchdoctor is horrible. After playing him 10x's and not being able to do shit with him, I've come to the conclusion that he isn't balanced at all. He has no use endgame. His ward only does 150 with the staff, and is still channeled. His stun only lasts 1second on heros, so it's only good to stop channelers or runners. His maledict has such a low range and a low radius it's not even worth it, + it only hits heros. And his heal (24/s) is useless when you have over 2k life.

They could make him a lot better though. Make his stun scale. 4seconds on heros when maxed. Make his Maledict his ALL enemies, not just heros. Make it have a 500cast radius, and a scaling radius AE. His heal could be boosted, but it's not needed. The ult needs to be non-channeling and invisible/invincible.
You just can't stun right. It's exactly like Chain Frost (don't use around creeps). When you catch 2 heroes alone, GG 4 second stun for both heroes.
 

ChrisH36

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The way I see it on the death ward, they should increase the damage too like 250 at level 3. That would make more sense because then you would have to stay away from him or risk taking 250 to the face.

Also, I feel that the Vengeance's first ability might have bugs. Well, what if you fly and you lose the effect in a river or a place you get stuck? If she had a range attack (which she doesnt I believe), then it would be a broken ability.
 

Arkillo

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Dream_Walker said:
You just can't stun right. It's exactly like Chain Frost (don't use around creeps). When you catch 2 heroes alone, GG 4 second stun for both heroes.
And then what? Kill them with your slow normal attack? Or run up to them close enough to Maledict them, just to have them unleash their skills on you killing you almost instantly?

The ONLY way it's like Chain Frost is to not use around creeps. It doesn't have scaling (or any really) damage or anything, and is pretty much totally useless.
 

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yea witch doc's ult is ridiculous... it doesn't attack creeps or buildings and when more than one hero is nearby, you can't target.

vengence is pretty funny. i found a cool exploit. just carry a TP with you and when you fight a hero 1v1 and you're about to lose, just simply haunt then phase into trees, tp back to the fountain, and when you've healed up use reality at the base and you will instantly warp back to your opponet! it is REALLY FUNNY.
 

Dream_Walker

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At least make Witch Doctor's ult have more hit points, or do something so one little stun doesnt stop the WHOLE thing. His healing is also pretty buggy i hear.
 

Arkillo

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It only heals 5 units at a time =/
 

ChrisH36

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Yeah, but on a push: Even the most miniscule healing can have the biggest effects.
 

Dream_Walker

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I'm guessing they just did a reverse Immolation effect, which is what I would've done...
 

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