Originally posted by Tuxedo Templar
Mine. I'm sick of working on it so I'll call it done, unless anyone can find any gaping bugs and whatnot that require my attention. Would I be allowed to resubmit if there are? (before the deadline, of course)
P.S. We should clean up this thread of all the chit-chat so its not 7 pages of reading. Just only the important posts like map submissions, etc. and the established rules n' stuff as a single post at the top. Sound good?
Ok pink peon, im here, I have a life out of computers you know.
I have previously played the fire fighters game but I dont know how to judge this thing. But so far, Fire Fighters is a 10/10 on Effort, fun, and everything else. If you play the game, you will notice tons of triggers in action, constant chaos in the city, and just playing the intro will make you notice how much effort was put into this map. The 'moving fire' buildings in the forest are a great peice of eye candy, the fire hose is a VERY beutiful work of triggers, and getting to load and drop off people in the truck is a SNAP. Everything was very clear, and realism comes into play such as running through the smokey mall, and avoiding fires with the invisble flaming bunkers.
Finaly, the city is a 10/10 layout, and of course, designing an actual city so big in starcraft is pretty hard.
In total, this map has my vote. 9999/9999