well i haven't looked at it at all yet since im not on the comp that uses wc3, but i'll check in a moment hold on.
ok a few things bout the new map:
Nicely done with the prison, i didn't have time to see much more else.
This is the new set of scenarios, not the main quests im not finishe editing those to fit the map design yet. The scenarios are now more incorprative of the game itself, they also fit better to quests that would be playable in the game.
The Scenarios:
Orc Missions:
- Find a way to escape from the prison witout being noticed by guards. (Unsure: finding "hidden" goblins inside undead acolytes will help you find your way out)
- Enter the human ecampment at night and destroy their food sources, Once the food is burned come into the camp with a load of food and aid them convincing them you are friends.
- The humans will ask you to aid them in attacking the undead fortress, help them but beware of the "secret weapon" the elves created.
- Escape from the humans back into your own lands (w/aid from the night elves)
Night Elf Missions:
- Without any of the guards seeing you, help the crazed uncontrollable orcs escape the undead. (unsure: go near a sentry tower to control it for a moment aiding the undead in passage)
- Find the spring of life inside the human ecampment and steal water from it (the water area)
- In the midst of the battle, escape from the undead ranks without a guard noicing you, return into the prison and take the secret weapon out, use it when there are the most undead near you.
- After the battle, the undead will retreat, chase them into the woods then run away from them to your homeland.
- Return to the human camp in the midst of the night while the guards are sleeping and attack with your new elvish forces.
Undead Missions:
- Go deep into the orc and elf territory and kill and murder anything you encounter. Take their leaders by surprise by using "back doors" to their kingdoms.
- The orcs will try to escape, find the night elves who are helping them and murder all the orcs before they acn get out. (they are strong orcys)
- In the midst of the battle a group of elves will run out carrying an item, the secret weaopn, before they can drop it kill them all.
- The humans will ravage the undead base with all their strength, protect the base for as long as you can, then escape into the southeast/western areas from the undead base.
- Create a base (each hero has his own) and wait for the chance to battle the humans elves and orcs for revenge.
- If gold supplies are low, attack the elves for their gold mines.
- Finish off the remaining orcs and humans but leave the elves.
New Req. for the night elf territory of the map: Each clearing needs a gold mine, not requiered to have much gold in it. Also, a back door into the main clearing in the middle of the woods is needed (see the undead quests)
New Req. for the orc territory: These aren't dwarves, no gold in this area, but the whole area is farm land, if you'll notice one part of the orc area is a wheat field, having more of these spread acros shte land behind fences would be great for the look of the map. Also, a back "door" into the highest of the orc hills is needed.
Nothing new for undead/humans.
I have a long storyline i can make, but this one is already VERY intense for making a map like this, so i think this is fine. We can always make a part 2 of the map if we really want too