Correct. To sell the game just make more items, new monsters and new skills and story line. leave all the rest unchanged cause it works very well ( i.e. people buy the game and that gives the game more awards etc)Tiznit said:But the point is that resetting your character to level 1 makes the quest not HARD, it makes it IMPOSSIBLE. So, yeah, I suppose you could do it if you're like an acended lifeform or something rofl. But in order to make the quest DO-ABLE you would have to rip out the lvl 1 bit and then it would totally own. Also, imagine only one person is ever able to do it. Well, he/she is now the single most powerful character on the entire freaking realm.
No matter how you look at it, your combination of "breaking" and "lvl reset" and "25-50x" just makes catastrophe. The idea of a powered up item for just your character is nice, I'll agree, but you're just pushing it too far.
2-3 would be fine(Botd doing 2400 damage-very powerful, I agree, but unstoppable? Not nearly.)
Or Maras x3 6 Skills, AWESOME, 90 Resist, AWESOME, total power on a orb sorc: 180 damage
You have to put things in perspective before you just throw in a super-power item or quest.
Although the Mara's would be totally sick and that makes me think it should just be 2x no matter what(can't have like 1.5 because if its 1 to all skills do u then get 1.5 to all skills? rofl )
I'm not saying your idea is bad, just that it needs work....major work.
Even I'm not close to figuring just how it would need to be done.
Also, remember, a game is meant to make the gamer enjoy it so he'll keep playing or buying new games from the same company. Add breaking and lvl reset and you'll have very unhappy customers as well as overpowered characters that manage to accomplish it.
The idea is new ( probably not good to help sell the game) and that is why it meets with lots of resistence from people, like you and me, who dont want to see things changed beyond certain limits.
gl on your other ideas!