Stratocaster42
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Yeah totally, absolutely, I so agree, yeah, okay, yep, yeah, yes, mmm hmmm.
I mentioned a forest thing a while back. It should be something like where the Zon characters come from. Maybe even treetops with bridges, and huts. Mountain range has been done in d2. Look off the side of the summit and you can see the town of Harogith.McGorilla said:Anyway
Do you think that there should be a whole act underground? Or a whole act in a forest? Good/Bad Idea?
Dekard Cain never made the soul stones. They were made (untold) years prior to Cain even existing.gman121 said:u now how can is found in tristram and still alive he should be like the creater of the soul stones and stuff and he is the prim evil
Hmm..good ideas, but they're slightly too predictable and repetitive.. And the Cain thing is a bit random..but still, interesting ideas, you quite clearly know your stuff about the Diablo Universe.Hanni said:The game would take place soon after destruction of the Worldstone, about 10-15 years later. That way there won't be any cannons and stupid guns. Tyreal is corrupted and reconstructs the three Soulstones at Hellforge, the sky turns dark, and heroes arise to the occasion. Deckard Cain vanishes. Using the map from the Diablo II booklet will help you out if you're reading this.
Act 1 : Starts in Arreat Mountain range, ends in outskirts of Tristram.
Main Objective of Act : Hunt down and destroy Mephisto, collect his Soulstone, and liberate Tristram.
Major Bosses : Undead Commander Leoric, Undead Oracle Lazarus, Mephisto
Act 2 : Starts in Tristram, ends on Skovas (Amazon Island).
Main Objective of Act : Travel to Kingsport and rid out Baal's stationed ships. Hijack ship and destroy Baal's coastal onslaught. Liberate Lut Gholein, Philios, Lycander, and Skovas. Defeat Baal and collect his Soulstone.
Major Bosses : Leviathan, various naval galleons, Baal
Act 3 : Starts in Ureh, ends at Inarius' Cathedral
Main Objective of Act : Fight Azmodon's protruding army, liberate Kurast, venture to Ruins of Inarius' Cathedral. Travel down portal and defeat Azmodon. Collect his Staff.
Major Bosses : Various warlords, Azmodon
Act 4 : Starts in Inarius' Cathedral, ends in Fortress of Flame (Hell)
Main Objective of Act : Follow Diablo's protruding demonic forces down to Mephisto's Temple. Travel down to Hell and stop Belial's army. Kill Belial and collect his head. Socket Azmodon's staff with Belial's head, and place in lock to unlock Diablo's superfortress. Defeat Diablo's minions and kill Diablo himself. Collect his Soulstone. Travel up to Tristam.
Major Bosses : Various undead and demon commanders, Belial, Lord De Seis, Diablo
Act 5 : Starts in Tristram, ends in forests of Scosglen.
Main Objective of Act : Travel through deserts and Twin Seas coast, defeat remaining minions of the Prime Evils. Cross into Scosglen at the Great Bridge. Search for Tyreal and put him to rest along with corrupted Deckard Cain.
Major Bosses : Deckard Cain, Tyreal
All the acts would have seperate quests. At the end, you attempt to rescue Cain, who has been kidnapped by Tyreal as a mentor for advice for Tyreal's ritual to cleanse himself of evil. Cain dies in the rescue attempt, inable then to inform you of Tyreal's state and ritual. You kill Tyreal and his corrupted soul takes over yours. The last cinematic would be your hero walking away with an evil laugh and red eyes, staring at the three collected Soulstones in his hand... :mean