Renzokuken
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Hehehehe, Phoenix owns you all
For the record, Zerg generally own Protoss and i am a Protoss-only player.
For the record, Zerg generally own Protoss and i am a Protoss-only player.
Just play 1:1 lotem w/ phoenix and discuss the result.Snagg said:Things usually NEVER work out the way people say it does
... that means that nothing will ever work.
I don't see how you won't have enough gas to make an SV. Metal does not cost that much gas. Zerg units cost as much gas as terran metal.
You still can't beat the zealots.
Same amount of units cost-wise and terran and protoss will own the Zerg.
Even on open ground guards will deal healthy damage to a m&m group, but guards normally attack from a cliff at your eco,anyways.Snagg said:who would let any marine fight when the guardians are not near land?
If Z can 12 hatch without worrying too much about getting rushed then 9-hatch will come before then.9 hatch = die if marine/zealot rush.
Toss and Terran can expand just not as much or as safely. Without getting overrun or harassed to death.What makes you think terran and protoss can't expand? Geez. They too will expand in some strats.
I said 9 hatch, 12 hatch bo is for strictly against T, not P.Snagg said:9 hatch = die if marine/zealot rush.
Not as flexible as Z when it comes to expanding.Snagg said:What makes you think terran and protoss can't expand? Geez. They too will expand in some strats.
Goliath air = Explosive, Muta = LightSnagg said:The 20 damage means it takes 6 hits to kill one muta.
-Took the words right out of my mouth. If you are gosu enough it is close to impossible to lose as zerg.-Azrael666- said:Playing at my best as Zerg, I've never had any T or P ever out-expand me. Zerg can easily have the best economy, especially early in the game.
Yes, but are you sure you can scout your enemy before you make 9 drones?I said 9 hatch, 12 hatch bo is for strictly against T, not P.
Let's just play zvt on lotem. I'll be on around 6pm tomorrow on OP battleforums. It's better than just going back and forth with this, don't you agree?
-Nothing is bullet proof. A good protoss person would give zerg an easy run for their money. Provided they know what they are doing. Protoss are very strong in the beggining and towards the end of games. Zealots are an awesome melee unit and You have great base defense against cannons....every strategy has a defense. Its just being good enough to think of it.Snagg said:Yes, but are you sure you can scout your enemy before you make 9 drones?
Impossible to lose as a zerg? how about you getting zealot rushed.