re: such and such
A quick rundown on the races.
Zerg:
Advantages: Low Costs, floating supplies, this guy :grunt , easy to mass units, life recharges, fast units, easy to rush with, capable of having 400 units.
Disadvantages: You lose a builder/miner every time you build something, the first ranged/air attacker doesnt do full damage to organic units.
Protoss:
Advantages: Strong units, the energy shield,carriers take, this guy --> :halo , care of comps np, arbiters and dark templars, mind control, capable of 800 units (400 zerg, 400 terran and toss combined).
Disadvantages: all units but 1 take up more than one psi, difficult to rush other races before they rush you, high costs, slow units, this guy --> :yum
Terran:
Advantages: balanced costs and strength, The first attacker unit is usefull throughout the game, medics
, spider mines, nukes, Emp shockwave and irriadate and d matrix, this guy --> :shoot .
Disadvantages: this guy --> :wasted , more suseptable to being overpowerered, they dont have the strength to counter the numberes or the numbers to counter the strength ( especially in beginning of game ), "he's dead, jim", the wraith pilot, immovable heavy attacker ( when in siege mode ), that feeling when you needed 1 more second to drop the nuke but u got killed.
Anyways, the zerg are techinichally and on paper the best race. Theya re great for noobs and experts. however the race doesnt matter its how it is used. That makes the rundown, a complete waste of time. F*ck.