# TradeHack 4 (TH4) # First But Late Release!

Jim07

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yep, they don't really care. Think about all the modules you use for d2hackit right now. Why aren't those patched. Or maybe I'm wrong and they are working their tails off to stop people from duping mephstones or talking with colors.
 

Pimpin_Moose

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because those modules do not affect the economy of d2... if the economy is broken blizzard has to fix it... so they patch all the hacks that affect the economy because it would be less work for them in the long run and it will keep us playing this addictive game to find more bugs in it... and blizzard makes more money...
 

Jim07

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Th4 wouldn' t affect the economy would it? I wouldn't see how. Blizz only cares about dupes lol.- well they do care, just not as much
 

MTML

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This would be really crazy if they released it... and blizz didn't patch it untill like 1.11. They should just make a meph bot and I'd be happy.
 

killalot2

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What source files do i need for makeing my own module in 1.10? ... I have source for d2hackit 0,56 .. but is this working in 1.10? Should i use VC++ ?
 

cobra_01

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Ok me and my friend tried to do this but we couldn't get it to work. could someone explain in detail what we have to do?

And would this work.
1.Open trade screen.
2.Send packets to lagg the guy up (plz tell me which packets)
3.Send packet "trading more gold that i have"
4.Ask for trade once i'm not in the trade window anymore.

Please tell me if these are correct steps and if not what i have to do.
 

Starfish

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since there is no official/working/public module yet we dont really know...
 

Starfish

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Originally posted by Jim07
Has anyone come up with a module yet?
yeah...TheAce tried it...ppl from blizzhackers tried it...but the problem seems to be:

Sending "Trade too much gold" package also drops the other player from game...although you are lagging

Smth's missing. or its patched :(
 

killalot2

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Hehe ... why ddon't we make a module? ^^ It's simple! Started looking into the source code 2 days ago, and now i know how it all works and I'm even able to make my own muduls! Hehe i made AutoDrop to day - Usefull for viewing NPC id and Item id eyc ...

I'm ready! ;-]
 

dust601

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wow lol i guess i'll throw in a small idea..

oneside module > trade request packet
but i'm assuming that will get you thrown out of game

and have you experimented with anything but too much gold packet?
maybe send the item id of an item you don't have?
or even a gibberish packet in hopes of the same result?
 

Starfish

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nah those will result in a "slow c/i" you cant move or chat or anything then you get c/i after a while :(
 

Starfish

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meh too :(

hey what about this: oneside-npc-trade? oneside hid the tradewindow for one of the traders didnt it? wouldnt it be possible to do the same thing for trading with npcs?

you are in trading with charsi but since the window is gone (clientside) you could be runiing around testing stuff

:confused:
 

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