The Damned:
Cursed Runeword Monarch Shield
Attract curse on equipped (all monsters on screen attack you)
-3 to 5 % to resistences
+100% to defense
level 10 Holy Shield (non class specific)
1% to return as the Damned
*When returned as the Damned*
return as monster that killed you
+200% to defense
+50% Life
+10% Faster Attack Rate
+2-5% experience gained
When you die in the Damed form, you loose all exp and begin that level over, unless you have leveled during the form.
Gamble:
Runeword weapon/armor/shield/Helm
*All items are bonding, and inscribed with character name*
When runeword is made, a random skill is given to the user at lvl 15 as well as 2 other mods specific to the item.
Weapon:
3% Mana Steal per hit
8% Life Steal per Hit
Armor:
+25% Life
+3 to all skills
Shield:
+100% - 150% to Defense
+ 18 to all stats
Helm:
+ 100% to Magic Find
+ 25% - 50% to all resistence
*If items are given to another player, it will reroll the random skill*
The Wyrm:
A Unique 1 OS Arcone Plate Armor
Indestructable
Immune to opposite element*
*The Wyrm if soceted with a perfect Gem will take on the following elemental properties:
Topaz - 50% of damage done to enemy is, Lightning, also immune to Poison
Emerald - 50% of damage done to enemy is, Poison, also immune to Lightning
Sapphire - 50% of damage done to enemy is, Cold, also immune to Fire
Ruby - 50% of damage done to enemy is, Fire, also immune to Cold
Amethyst - 50% of damage done to enemy is Magical, 75% DR from Physical
Skull - 100% of damage done to enemy is taken as Life and Mana, 50% DR from Magical
Book of Knowledge:
Unique Book to be kept in inventory (1x1 square)
Shows character stats*
3%-5% damage converts to Magical
25% Life regeneration
50% Mana regeneration
+5% to experience
+1 to all skills
*STATS:
Shows how many kills the character has done in both PvM & PvP
Shows how many times character has died
Shows what item you find the most
Shows Magic Find %
Shows what monster/Boss you kill the most
Shows what monster/Boss you die by the most