OK scratch that i found it and im goanna post it just ofr you guys
HUMANS
Starting Attributes
Strength
23
Agility
20
Stamina
22
Intelligence
20
Spirit
21
Racial Traits
Perception - active
Activate to increase stealth detection radius by 10 yards - lasts 20 sec - 3 min cooldown
The Human Spirit - passive
Increase Spirit by 5%
Diplomacy - passive
10% bonus to faction point gain
Sword Specialization - passive
Humans get +5 to Sword skill
Mace Specialization - passive
Humans get +5 to Mace skill
NIGHT ELVES
Starting Attributes
Strength
20
Agility
25
Stamina
21
Intelligence
20
Spirit
20
Racial Traits
Shadowmeld - active
Activate while immobile and out of combat to enter stealth mode - lasts until canceled - no cooldown
Quickness - passive
Dodge chance increased by 1%
Wisp Spirit - passive
Become a wisp when dead with movement speed increase of 50% (25% faster than normal ghost)
Nature Resistance - passive
All Night Elves get +10 Nature Resistance
DWARVES
Starting Attributes
Strength
25
Agility
16
Stamina
25
Intelligence
19
Spirit
19
Racial Traits
Stoneform - active
Activate to gain immunity to poison, disease, and bleed + 5% AC bonus - lasts 20 sec - 3 min cooldown
Gun Specialization - passive
Dwarves get +5 to Gun Skill
Frost Resistance - passive
All Dwarves get +10 Cold Resistance
Treasure Finding - passive
Activate to see treasure chests on mini map - lasts until canceled - no cooldown
GNOMES
Starting Attributes
Strength
18
Agility
23
Stamina
21
Intelligence
24
Spirit
20
Racial Traits
Escape Artist - active
Activate to break out of a Root or Snare effect - 1.5 sec cast - 1 min cooldown
Expansive Mind - passive
Increase Intelligence by 5%
Arcane Resistance - passive
All Gnomes get +10 Arcane Resistance
Technologist - passive
15 skill bonus to Engineering
ORCS
Starting Attributes
Strength
26
Agility
17
Stamina
24
Intelligence
17
Spirit
23
Racial Traits
Blood Fury - active
Activate to increase Strength by 25% but take 5% health loss every 3 seconds - lasts 20 sec - 2 min cooldown
Hardiness - passive
25% resistance to stun and knockout effects.
Command - passive
Pet melee damage increased by 5%.
Axe Specialization - passive
Orcs get +5 to Axe skill.
TAUREN
Starting Attributes
Strength
28
Agility
15
Stamina
24
Intelligence
15
Spirit
22
Racial Traits
War Stomp - active
Activate to stun opponents within 5 yards - lasts 2 sec - 2 min cooldown
Endurance - passive
Max Health increased by 5%
Cultivation - passive
15 skill bonus to Herbalism
Nature Resistance - passive
All Tauren get +10 Nature Resistance
Starting Attributes
Strength
22
Agility
18
Stamina
23
Intelligence
18
Spirit
25
Racial Traits
Will of the Forsaken - active
Activate to become immune to fear, sleep, and charm effects - lasts 20 sec - 3 min cooldown
Cannibalize - active
Increase health regeneration by 200% while consuming a corpse - lasts 15 sec - 3 min cooldown
Underwater Breathing - passive
Underwater breath increased by 4x
Shadow Resistance - passive
All Undead get +10 Shadow Resistance
TROLLS
Starting Attributes
Strength
24
Agility
22
Stamina
23
Intelligence
16
Spirit
21
Racial Traits
Berserking - active
Activate when "Wounded" to increase melee and spellcasting speed by 25% - lasts 20 sec - 2 min cooldown
Regeneration - passive
10% health regen bonus, 10% active in combat
Beast Slaying - passive
5% damage bonus to Beasts
Throwing Weapon Specialization - passive
+5 to Throwing Weapon skill
ok now all we need to now is what strength,agality.....equal so if someone could be as so kind to find out