Wii Sales (Holy crap!)

Emperor Pan I

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Well SCGhost was removed from GCN because of time and no online capabilites. not like it mattered
 

bamthedoc

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Actually, I've recently seen SCGhost preservable for the GameCube. Again. Not like it matters XD
 

ChrisH36

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SCGhost's waiting has been really stupid. They have been working on it for 3 years and still not much progress has been shown to the general public.
 

Revelade

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At what point can you declare a generation to be "won"?

If you are going in terms of profits, Microsoft is the loser here. Not one cent of profit since the original box. Nintendo makes profit even on its hardware. I'd say perhaps Sony makes more buck, but in terms of ratios of systems sold to profit, Nintendo is the moneymaker.

I'd get a Wii, but it doesn't have online... Wii with yourself = ew.
 

Emperor Pan I

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At what point can you declare a generation to be "won"?

If you are going in terms of profits, Microsoft is the loser here. Not one cent of profit since the original box. Nintendo makes profit even on its hardware. I'd say perhaps Sony makes more buck, but in terms of ratios of systems sold to profit, Nintendo is the moneymaker.

I'd get a Wii, but it doesn't have online... Wii with yourself = ew.
I think a generation has won by market dominance. It's all a numbers game of how many systems sold. I mean Nintendo makes profit on their systems, but in terms of the gamecube, they sold a percentage of what Sony sold.

Also You can't decide who has "won" yet. One example would be early 90s, Snes vs. Genesis, by 93(date?) Genesis had 60% of the market, which ended up with less than 40%. It changes over time.
 

bamthedoc

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The Wii will have online, and many that "already released" games seem to be going the way of "patch to make it online" when the option becomes available. Besides, the games I've played have been quite fun. Personally. I'd like to see a patch released for Red Steel and Excite Truck to make them online, and I know a patch would be easy enough as the "multi-player" option is already available.
 

Arkillo

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It's funny, cause the x360 had a better launch than the Wii, and now people are syaing the Wii will win.
 

Lizardbreath

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http://www.nforcershq.com/article7183.html


For video gamers, it was the month that was. Along with three established portable game devices, November 2006 was the first time all three new home systems would be available to consumers: Microsoft Xbox 360, Sony Playstation 3 and Nintendo's Wii console.

According to independent sales data from the NPD Group, Nintendo sold 55 percent of all video game systems in November, led by the launch of the Wii home system and the incredible continuing success of the Nintendo DS portable.

In only the first seven days of availability after its Nov. 19 launch, Wii sold nearly half a million systems in the United States alone (as reported previously by Nintendo, total sales of Wii in the Americas reached 600,000 in its first eight days of availability).

While Wii sold through at a rate of more than 70,000 a day for the seven days represented in the data (substantially higher than any other game device), November’s two top sellers of any type were the Nintendo DS, at almost 920,000 units, and Game Boy Advance, with nearly 642,000 portables sold. With Wii and Nintendo GameCube totals included, Nintendo sold through more than 2.1 million of the 3.9 million systems purchased for the month.

The data also reveals that the Wii title The Legend of Zelda: Twilight Princess achieved sales of 412,000, representing 87 percent of all Wii purchasers, the highest industry rate of sale for any launch title since introduction of Super Mario 64 with the Nintendo 64 a decade ago.

In addition, despite the inclusion of Wii Sports software with every system sale, Wii buyers also purchased an average of two additional games, compared to approximately one game per system for the installed bases of either competing new home system.
 

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