As impressive as 600,000 (give or take) units sound, that's still not even coming close to meeting demand of any of the markets. Myself, I'd like to be the future owner of all three. That'll require price-cuts and used versions of the PS3 and X-Box 360, but that's beside the point.
I'll admit that I'm impressed by Nintendo's direction and early surge, but the three consoles are
not in direct opposition to each other anymore. This generation is truly "the Gamers' Market" because you have the unique immersion of the Wii, the raw graphical powerhouse of the PS3, and the comprehensive online experience of the 360. You'll also note I'm saying this being accused of being a pure "Ninty fanboy". Liking something more is not being a fanboy. Liking something and naysaying anything else without good reason/cause is.
I, personally, like the Wii more. It forces a cold, hard look at gaming rather than "power". I'll be one of the first to argue that graphics mean nothing, but I will also say that I like a good looking game. I thing Excite Truck, Twilight Princess, and Raving Rabids look
great. I've seen a few PS3 games and played them, and I haven't been all that impressed. I know that once people get some gameplay aspects down, that system will turn out fine. I'm just...not so "Wow"ed by graphics, never have been.
It's the reason I've been in love with Nintendo systems and kinda jump on other consoles later when they have a chance to really start to shine. Nintendo just seems to know how to make a controller and scheme that just make sense. I don't think there will be a winner or loser this generation unless developers don't take full advantage of
all the consoles at their disposal. The "standard" development teams can, safely, be used for the PS3 and 360. However, all parties need to realize that the DS and Wii require a new kind of development team, and a new mindset.
I like where Disney and EA are heading. They've made "Wii-only" development teams. Madden '07 for the Wii was made, exclusively, by EA Canada. Disney has a new studio devoted to churning out Wii games, even if they aren't exclusive titles. Other companies are already taking a good, hard look at this (SquarEnix, Atlus, and Bandai-Namco to name a few).
We can all stand and say that the first round looks good. The Wii has sparked intrigue, and the idea that
gameplay needs to evolve as much if not more than graphics is really starting to catch hold. Nintendo's done it before, and other's have profiteered off of it. Nintendo 64's analog stick sparked 3D a new wave, or even beginning. Nintendo 64's RumblePak created a big splash in "immersion factor" gaming. These designs have been copied, and some will even say Sony's SixAxis was a quick knockoff to try to cash in on this "cash cow."
I
like how the industry is being shaked, and so do many developers. I mean... I'd
love to see the next, great Atlus or Bandai-Namco RPG on the Wii! I love Ogre and other Atlus RPGs, and I can't turn down any Tales game by Namco (now Bandai-Namco). SquarEnix's Crystal Chronicles for the Wii will be great thanks to an
online component that will really make the CC multi-player shine like never before.
We.
have.
to.
see.
where.
this.
goes!
You're right about the PS3 scarcity...to an extent. You also have to consider that some are buying the PS3 as a "cheap" BluRay player. Sony's aiming for them. Unfortunately, it just seems Sony's aiming more for the multimedia junkies than the game junkies. It's the multimedia wars between Microsoft and Sony that Nintendo is sitting out of. Nintendo's route is to win over gamers of all skill levels...and mix in some non-gamers while their at it.
Nintendo's already created some interesting stories! I read about somebody's granddad bowling for the first time in years thanks to Wii Sports - Bowling! I mean...
If you read this entire rambling...pat yourself on the back
; I lost myself there >_<; Sorry...