Dream_Walker
BattleForums Senior Member
they put morale and luck in the game Heroes of Might and Magic 3 / 4. i have both those games and morale does play a big part in combat... and so does luck.
SC is a simpilar program so obviously it will be easier to use. WCIII editor makes sense if you know how to work it. They even said you can make things work alot easier if you know anyhting about programming, and programming languages. Also it was not supported like SC map editor was so there is no Blizzard documentation on it for that simple fact.Krikkit said:True, but atleast in SC you could make sence of the Editor, it was logical; In this one, there are things not even Blizzard can explain - try lookin for a tutorial on it, the only one I found didn't have a clue as to some of those boxes in the unit spell editor. All I ask, is they either make it intelligable, or provide a tutorial, which they didn't do for the latter, and fumbled around with the prior.
Very Very true even just knowing a little Visual Basic or C++ helps a shit ton with triggers cause you know how things flow in the programming languages but still Worldedit is not nearly as "noob friendly" as it should be i mean hell the first time i loaded it up i was damn right intimadated Staredit was much more noob friendly and it just had a better layout... Worldedit needs a face liftPan said:SC is a simpilar program so obviously it will be easier to use. WCIII editor makes sense if you know how to work it. They even said you can make things work alot easier if you know anyhting about programming, and programming languages. Also it was not supported like SC map editor was so there is no Blizzard documentation on it for that simple fact.