Originally posted by Theroy
Yeah well that little unit is one of your only counters to air. And they are almost required. You're going to get glaives against undead 2 of them = 6 food that 6 food the time use to make thoes and gold could be better spent at tier 3 then on glaves how long do you thing it will take to kill that glaive focused fire by air then the air runs back in? not long.
And that lv 5 dk shouldn't be able to out run a warden with a boots of speed with SS on it. No unit should die instantly from one stupid spell despite level. Only crappy hero's can have it like charm and doom.
Lvl 5 DK should be able to catch up... why shouldn't it?
warden has 320 speed as does a DK, the speed of the DK increases with unholy aura by 30% assuming he's got a level 3 aura... now 30% of 320 is 96.... so we're talking 416 speed at a level 3 aura.
Boots of speed add only 60 speed. so 380 - 416... DK wins. Now if you put boots of speed on a DK... you're talking 476 speed, that is crazy.
just for kicks... let's see what 20% (level 2 DK aura) matches up...
20% of 320 is 64... which again... is still faster than boots of speed on a warden.
anti air comparison?
Dryad vs. Archer
Dryad
145 gold, 60 wood 3 food
240 Life points
24 pt. ave. Damage
Has slow, immune to magic
No Armor
30 build time
Archer
120 gold, 10 wood, 2 food
435 life
26 pt. Aver damage points
No Magical capability
Medium armor
20 build time
that's basically what matters in this discussion...
I personally like the dryad, one their immune to spells which eliminates your death coil arguement... they also have almost twice the life capacity that the archers does... however it doesn't have armor, but what you're saying is that the archer isn't getting killed by anything other than the DK's coil, so that is irrellivant... so now you're saying armor is irrellivant.
So again, I have to say that I like the average damage of 24 plus the slow ability, dispell ability, and magical immunity, plus almost twice the life. To the 26 damage... but my unit lasts half as long, and the attacker isn't attacking me at a faster rate. I spend 15 gold, 50 wood, and 1 food extra, wait an extra 10 seconds and blam I have a unit that is almost twice as good as the previous unit. So it doesn't do as much damage (2), but by me attacking it also prevents the enemy from doing more damage as well, which also makes the hit points of the unit that much more valid.
Now you're saying archers have serious validity... and dryads are only a teir 2 unit? and you get all their benefits, and you're talking about teir 3? get real. It's not contest go with the dryads. I'm not saying exclusive.. archers wouldn't suck in your army but it's definately enough of an arguement to make you think twice about your late game archers.
- Rage
(yes... I'm back)
edit: just for the fun of it, i did hte math, a level 1 shadowstrike slows movement speed of the unit by 50%, so... let's say our DK has boots and has 476 speed and you hit him with your shadowstrike... the DK should be down to 238 speed... and if your warden has boots, she should be up at 380, if you are getting caught by a hero that has shadow strike on them wearing your boots, regardless of auras... you should definately report it to blizzard... cuz there is something wrong...