Unhidden power of ghost and science vessil

Madball

Member!
Joined
Jan 1, 2004
Messages
55
Reaction score
0
Location
Sweden
Website
Visit site
Originally posted by Ryan
Does this mean AKA-47 is gone forever? :(

Madball... are you serious? First you say you agree with Phoenix, then you say why Ghosts are good. Huh? Out of all the possible units for Terran, who is going to use Ghosts as their unit to mass? Most units that other players are going to mass (bear with me, I haven't played money maps in a long time) are either Dragoons, Carriers, Hydralisks, Mutalisk, Guardian, Marines & Medics (probably just Marines; money map players are dumb), Goliaths, and BattleCruisers. Now all of these units except the Marines & Medics are going to get only 50% or 25% damage from the Ghosts attack of 10. Do to the concussive nature of the shot, the ghosts simply are not going to work in this situation. Even if you do hotkey your Ghosts to use Lockdown, the most you'll lockdown is units. And that is if you are extremely lucky because the units that are locking down will be on the front lines most likely and they will get picked off quickly.
sorry I didnt mean Phoenix, I meant whoever said ghosts were good. Anyways yea I knowbout the damage. However I think massing ghosts could be effective. Also dont forget about the cloak..which means you could get ghosts behinf enemy forces and make your nmy very confused. And lockdown always causes a mess and yea..um but then again I havent tried this idea out in reality so Im not sure how good it will be, but I think I will. Bye
 

Phoenix2003

BattleForums Senior Member
Joined
May 20, 2003
Messages
1,395
Reaction score
0
Location
Antioch, Aiur
Website
Visit site
Going ghosts against the zerg is just retarded. You go ghosts vs zerg for two reasons:
1. You're a moron.
2. You're going nukes.


I'll assume the latter since it automatically takes care of the first. You can't exactly lock anything down. Overlords aren't exactly rare, either so arguing ghosts can cloak is silly.

Against toss
Well, toss goes for obs pretty early so again arguing whether ghosts can cloak is silly. Oh yeah, OBSERVERS ARE INVISIBLE.
Locking down one unit at a time is stupid since the others are killing your weak, not to mention gas intensive ghosts.

If your opponent doesn't have detection by the time you attempt nukes, then your opponent "deserves" to get hit by them.
 

Madball

Member!
Joined
Jan 1, 2004
Messages
55
Reaction score
0
Location
Sweden
Website
Visit site
Um, your generalizing. Neither zerg not toss has observers all over. Besides, I think its ****ing stressing when you hear the "nuclear launch detected" like when your doing alot of stuff at once. Its not always easy to noticed the launch. Besides on some maps you can launch a strike from your own base to the enemies if your right next to him (fastest)
 

amrtin77

BattleForums Senior Member
Joined
Nov 21, 2002
Messages
2,750
Reaction score
0
Location
United States
Website
Visit site
if your gunna use ghosts mix a few of them with your other forces for lockdown..... massing ghosts is suicide. they are very tactical units. ghosts are pretty useless vrs zerg... ghosts attack dont do much damage against most stuff. fighting terran ghosts are great for locking up annoying tanks and cloaked units are generally more eeffective vrs terran and toss cuz its a little tougher to get sight.
 

a@...

Member!
Joined
May 26, 2003
Messages
846
Reaction score
0
Location
Tarsonis
Have you ever noticed a word that says "SPECIALIST" Under "Terran Ghost"?

And if you try to nuke rush someone, you'll die because your opponent will send everything he got to kill you(if he findsout that he's going to lose) that's just human nature.

and you can't even lockdown mechanical units one by one if they're REALLY close together.
 

Phoenix2003

BattleForums Senior Member
Joined
May 20, 2003
Messages
1,395
Reaction score
0
Location
Antioch, Aiur
Website
Visit site
Originally posted by Madball
Um, your generalizing. Neither zerg not toss has observers all over. Besides, I think its ****ing stressing when you hear the "nuclear launch detected" like when your doing alot of stuff at once. Its not always easy to noticed the launch. Besides on some maps you can launch a strike from your own base to the enemies if your right next to him (fastest)
Obs are cheap so I'll definitely have few in your base and around the map. Particularly since ghosts are at the tip top of the tech tree so I'll know you have ghosts long before you attempt a nuke.
Oh yeah, I'm gonna be containing you, too if you're playing non-money maps.

I can do the same with zerg. By sending a suicide OL scout into your base periodically. If I see a covert ops station, I'm definitely gonna be on the lookout.

If you believe what you're saying and are doing this as part of your regular strategy and winning, then you need to find more competent opponents.
 

Madball

Member!
Joined
Jan 1, 2004
Messages
55
Reaction score
0
Location
Sweden
Website
Visit site
Originally posted by Phoenix2003
Obs are cheap so I'll definitely have few in your base and around the map. Particularly since ghosts are at the tip top of the tech tree so I'll know you have ghosts long before you attempt a nuke.
Oh yeah, I'm gonna be containing you, too if you're playing non-money maps.

I can do the same with zerg. By sending a suicide OL scout into your base periodically. If I see a covert ops station, I'm definitely gonna be on the lookout.

If you believe what you're saying and are doing this as part of your regular strategy and winning, then you need to find more competent opponents.
No I dont use nukes, in fact almost never. Im just saying they can be very effective at the right place at the right time. And what you said is exactly the reason why I dont use nukes. All the observing, BUT still dont overestimate yourself or underestimate a nuke.

How about....2 nukes at the same time--
 

Wing Zero

lol just as planned
Joined
Oct 27, 2002
Messages
12,206
Reaction score
16
Originally posted by Madball
How about....2 nukes at the same time--
in money maps people go overbord with them but in Non money maps i dont think you should go 2 its a waste of gas and minerals and supply
 

Phoenix2003

BattleForums Senior Member
Joined
May 20, 2003
Messages
1,395
Reaction score
0
Location
Antioch, Aiur
Website
Visit site
Something just occurred to me. I don't know what the original poster meant by "Unhidden power of ghosts and SVs" when he just stated things we ALREADY KNEW.
 

TrongaMonga

Grumpy Old Grandpa
Joined
Dec 28, 2002
Messages
10,126
Reaction score
41
Location
Portugal
Originally posted by MinhThai123
I would like to tell u that 50 ghost can take 1 bc down in one shot.
Actually, you need about 250 ghosts to kill them in one shot.
 

Phoenix2003

BattleForums Senior Member
Joined
May 20, 2003
Messages
1,395
Reaction score
0
Location
Antioch, Aiur
Website
Visit site
to betaalpha5:

If toss sees you're going ghosts, that won't stop him from building carrs. In fact, that will just mean you'll have less tanks. It also means that you're turtling up in your bases which will lose you the game anyway.

Lockdown in tvp sucks. Just face it.
 
B

ballin4_eternity

i thought about massing ghost because they fire faster than marine and have longer range and can cloak and lockdown. but then i though. GHOST HAVE NO STIM PACKS!!!!!!!! stim packs rock. they give marine more power and speed and firing speed. massing marines ios much better than ghost
 

CuteGuyNo.1

Member!
Joined
May 25, 2003
Messages
456
Reaction score
0
Website
Visit site
Ghost in TvP:

Ghost that is used in tvp are generally for late-late games where your oppoent has carrier that is cliff abusing your expo, use ghost for lockdown then send in golie and scan and focus

Ghost in TvT:

This is the match up that ghost makes it a either win or lose situation, aside from boxer massive lockdown; ghost are for mid long range battle where there is tank/turret/bc containment. A terran player that has played TvT into long games knows that once u lockdown the front bc, nuking will take out the containment and let ur own tanks move in. Refer this to old WWI and WWII warfare strat where taking even 1 pixel of a ground is important

Ghost in TvZ:

nuke when u see ultra/lurk ramping ur own bunker nuff said ~.~
 

Phoenix2003

BattleForums Senior Member
Joined
May 20, 2003
Messages
1,395
Reaction score
0
Location
Antioch, Aiur
Website
Visit site
Gols plus ghosts= no gas for tanks which means you'll get owned on the ground. Gollies suck.

nukes in tvz? rriiiiggggghhhhhhtttttt.
 

CuteGuyNo.1

Member!
Joined
May 25, 2003
Messages
456
Reaction score
0
Website
Visit site
nukes in tvz are used when you have seen ultra tech and saw that u don't have the upgrades to last them, u get ghost and wait till they attack while droping on people's expo. since when ultralisk are attacking ur base *by this time u should have 3-5 cc as in expo* they will take time on ur expo, now nuke spot on the way they should be advancing *guess it* and once nuke droped u will save yourself alot of units by just countering.
This tactic has been done by boxer and a few other pros and good players
 

Phoenix2003

BattleForums Senior Member
Joined
May 20, 2003
Messages
1,395
Reaction score
0
Location
Antioch, Aiur
Website
Visit site
I'm willing to bet that terran ALREADY won which really means nothing. Why I'm I even bothering to argue your theorycraft? I mean I suppose you could catch a newbie zerg off guard or something.
 

CuteGuyNo.1

Member!
Joined
May 25, 2003
Messages
456
Reaction score
0
Website
Visit site
search for some of boxer tvz games in 1.09, just patch 1.09 to view them. i bet you'll find around 5 of boxer nuking when hes in a near defeat situation
 

Phoenix2003

BattleForums Senior Member
Joined
May 20, 2003
Messages
1,395
Reaction score
0
Location
Antioch, Aiur
Website
Visit site
Like I said, nuking isn't very viable. Boxer replays are a horrible examples because he does things your average t player would NEVER do. In any case, who cares? YOU'RE NOT BOXER. There aren't many other t pros who can replicate him, either.
 

a@...

Member!
Joined
May 26, 2003
Messages
846
Reaction score
0
Location
Tarsonis
(T:Z)
If you have enough mineral & gas to tech up THAT FAR, and make ghosts, including nukes, I'd rather make few Science Vessels and use irradiate on those Ultralisks.
 

NewPosts

New threads

Top