Aragorn7
Member!
I agree with you there, the counters aren't hard enough. It should be about 200% for everything that counters other things. THAT is a counter. Almost no units should simply do 100%, they should either do 200% or 50%, no inbetween. That way, there is a hard counter system in place, and units can actually turn the tide of battle (in the current situations, heros do -_-).Originally posted by Faint
The races still need a levelment, seeing as how killing certain types of units among different races have been pretty hard, even with the upgraded unit doing double damage from armour.
There should be anti-hero units (sharpshooters), anti-casters, and even anti-ranged!