All the games you mentioned are old. It's outdated. Accept it.
Yeah, as soon as I accept religion as a science class. The sun has been around for a good while now... is the sun outdated too?
Street Fighter has been around forever. It's not outdated because it's still lasting. Same goes for KOF, and even after all of that, many still play the old ones even today.
Let's look at what happened when these games transitioned to 3D- Oh yeah, they became complete ****. KOF became 3D ~2005-06 and the end result was not so great. So, they continue their 2D titles into KOFXI, NeoWave, etc.
Every 3D game I enjoy happens to have been in 3D from the get-go.
Translation: I have nothing to say so I will criticize you over a single word to distract from my lack of wit or the words pulled straight out of my ass that are about to follow.
You're right about me implying something by that link to the word 'dying'. You should be well aware that if you barely know your ABC's while calling people dumb, you're going to be mocked.
So let me get this straight- I made fun of you for saying "dieing" so that invalidates anything I might say afterwards? I must've missed where that law was written. A typo is one thing but not even knowing what a word or phrase looks like when it's written down says something about YOUR lack of wit, not mine. A typo is acceptable, yes. Writing something out (for another example, "would of"), is laughable. Speaking of pulling responses out of my ass, let's take a look at some of those.
Gold has little to no value
Since you're speaking in terms of Diablo II, I'll address these in terms of Diablo II,
hope that's okay.
It has value when you're starting out or need to repair and don't have a ral handy. You're forgetting not everyone starts out with everything they need for their character build and not everyone has a build planned out, especially if it's their first time playing the game.
OTHER games also suck hard, and that is why Diablo II is the most successful action RPG
Keep in mind this is like saying "Idaho the Potato Capital of the World"
Starting back at town doesn't mean much with waypoints
It does if you're by yourself and almost done with a quest but all the gear that makes you matter is on a corpse thats swarmed by monsters you can't fend off.
and party members and having to kill the monsters around your body is needed if you need to collect your body or not.
This is assuming anyone is with you. If there are people there to clear it out, then it's not much of a nuisance, but only in that instance. Take people who NK in a full duel game. You can't rejoin- sometimes even if it isn't full, it'll say its full.
No, IT doesn't. This
isn't what made Diablo an addictive game.
and if you don't think so, you need to rethink the type of games you play and if you needed everything spoon fed to you.
Speaking of spoon fed... what about the overwhelming amount of players who get rushed, bug rushed and leech off experience? Not collecting your body is minute "spoonfeeding" compared to that. Forget spoonfeeding, you become a damn fetus at that point.
Silkroad Online. Harder than Diablo. No corpse to collect.
Collecting your corpse only makes the game unnecessarily repetitive. It wouldn't make people 'not care' because they'd still die and lose their spot. They just wouldn't have to start all over.
This isn't even my main problem with it, it's just too easy to abuse this aspect of the game when another player wants to pull some ****. No ****ing thank you.
the inventory is over the game screen and when you click on that area you are clicking on the inventory, and if you are in the field you can't do anything in that area that is blocked by the inventory screen. that is stupid, and it is why Action RPGs will shrink the game screen in favor for character and item menus so you can multi task on the whole game screen and not have to worry about getting bum raped by monsters that sneak up and you cant irectly dclick on them.
If you thought I meant have the inventory up there all the time, well I didn't. If you knew I simply meant the inventory being transparent while it was called up, you should realize there's only one reason why anyone would want that.
Because you can still see what's going on around you. In case you hadn't noticed, bumping the screen makes half of the playing screen unclickable,
anyway. The only difference is
you can't see it. You won't have to worry about a monster sneak-raping you because you can see it
better than you would if it was just half a screen to look at. So next time you think about a transparent inventory, if you ask yourself "a monster is coming, what do I do", here's the answer... press *I* and kill it.
Character classes didn't have skills in Diablo.
So chain lightning, inner sight, mana/energy shield and holy bolt weren't in Diablo? I'll be damned.
Note for the slow- My point was
the skills recurred and did the same thing
You people talk as if Diablo III won't have any recurring skills or classes, which is a crock.
If you really believe that, you have absolutely no idea of the development process.
As much as I'd like to believe they took a long, rigorous effort to think of "Fireball", "Bash" and to make "Molten Boulder" a slow projectile with no redeeming factors at all, well... not physically possible for me. My BS alarm goes off every time I try to convince myself of it.
Speaking of alarms, do you have a satire detector? Get one.
Instead of saying "Don't make the game imbalanced for one class" you are saying "don't make a (Diablo II build, not even a class, a build a player made) imbalanced".
I used an example, because saying "make the game balanced and perfect" isn't much of an analysis. So, that was more like "If you do anything like this again, at the very least make them less powerful".
The developers figured "hey, let's put a ****load of synergies on blessed hammer and make it stack up in the tens of thousands even though we don't have anything that can stand up to it unless it's 3 screens away"
"Jarvis, you sir are a genious!"
A) I never once said 3D looks better.
B) 3D nowadays look better.
c) Now I just said 3D looks better.
If they do they'd better make Diablo 3 for a console, or it's going to look like **** on a stick. It might look like Warcraft 3, I'd be ok with that.
For the record, I didn't rant about 3D because "God dammit I'll boycott Diablo if they release it in 3D", but because making it so different after all this time gives it a greater chance of sucking.
Then again, they've released 11 patches including the ~4 patches for the expansion when they could have been designing a new diablo game. Almost 6 years since the expansion came out. The fact that they've waited this long could mean suckage, 3D or not.
2D looked better about 10 years ago when the first 3D accel chips were coming out and consoles were just dipping into the world of polygons.
WoW didn't come out 10 years ago and it looks more polygonal than Michael Jackson's nose. I don't want Diablo looking anything like that.
Games are universally considered better looking nowadays in 3D
Even today, I see some 3D games and think, "jesus tits, that looks like ass".
Allow for far more flexibility in every aspect of game design.
If it's done right. I don't have much faith in Blizzard, so far its 2D gameplay is looking better than its 3D gameplay.
no company is ever going to release a 2D game when the option for a 3D environment exists.
Because 2D games are never ever ever released anymore. Never. They're extinct. Banned. For ever. Right. No 2D game is ever on the shelf.
As of late, consoles and operating systems are being advanced, but at the same time designed to be lower quality and more easily manufactured? Hence phenomenons like the Red Ring of Death.
Game companies will make any game if it will sell and 2D games
do sell.