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Retired Staff
True, maybe more useful against Strength heroes.
Long-distance Elune's Arrow is a lot more fun, though.*
Long-distance Elune's Arrow is a lot more fun, though.*
Not really random, but you can aim just about any hero from the middle lane after pushing the first 2 towers and get a 5-second stun, making the next few seconds very fun to watch. *Random stun length up to 5 Seconds. Who wouldn't?
Even other types of heroes need Skadi. For instance, Kardel. Kardel just plain sucks without it and Lothars and Buriza. You can Headshot and Slow the person, what a mix.
I thought the Priestess of the Moon was pretty cool.New heroes are out and they suck.
Not those heroes, the Geomancer and the Shadow Priest.I thought the Priestess of the Moon was pretty cool.
The Warlock is absolute -wtf lagginess, too.*
It's not so bad because Lucifer would give up true offensive power by going Aggys. Sure lvl 16 scepter doom is 1600ish hp, that can be effective, but his other nukes are weak and being able to run fast/chase is pointless now that you give up damage/leech/etc. Then again doom is all he's really got going for him other than speedy farming. IMO he's pretty useless after level 11 other than that fairly long silence.* Added Lucifer to Aghanim's Scepter
ewwww
Warlock makes and breaks games. He's insane support, insane push, and insane damage and that huge aoe stun rocks. I'm thinking he'll be hitting league soon.I thought the Priestess of the Moon was pretty cool.
The Warlock is absolute -wtf lagginess, too.*
Troll is mediocre. Shallow grave is pretty sweet.And Jenny, I disagree. I like the Geomancer, he packs a powerful punch. The key is to rely on items that increases all of their stats, such as headdress, RoB, mek, vladmir's... etc.
I never really found a use for Aggy's on him. Mostly because I used doom as a finisher more than a damage causer. Or you could set Level?Doom to Level 2 for the end game. That way, you can do bonus damage to the 25s.Jenny said:It's not so bad because Lucifer would give up true offensive power by going Aggys. Sure lvl 16 scepter doom is 1600ish hp, that can be effective, but his other nukes are weak and being able to run fast/chase is pointless now that you give up damage/leech/etc. Then again doom is all he's really got going for him other than speedy farming. IMO he's pretty useless after level 11 other than that fairly long silence.
Totally agree. Geomancer sucks major balls. Poof is pretty much useless, his 20% on hit slow is hardly needed, because if you ever decide to attack a hero, you'll be dead before you reach him.Troll is mediocre. Shallow grave is pretty sweet.
Geomancer sounds awesone, but when you boil down to it he's pretty weak. His stat growth is bad, sniper bad, and he doesn't pack much of a punch without all of his images helping him. Poof isn't effective damaging, but it has speedy transportation. Honestly, though, it's not worth more than one point. His net is good, great if you're good enough to micro all clones and keep them perma net. His passive slow isn't too bad, but if you're any good they shouldn't leave net. I can see Geo doing okay early on if you skip lvl 6 to about lvl 8-9 and build net/stats and keep pumping your stat skill so they have adequate HP by the time you bring out clones. Honestly, though, because of his bad stat growth and being an agility hero his clones hurt him more than help since they don't benefit from stat items or boosters.
Mek will heal but the others are pretty useless. Sure, you'll have additional armor that might help against some melee heroes, but vladimirs sounds good, but the overall leech your images and you will get won't make up for their low HP, not to mention they low base damage which won't have you leeching much at all. No items increase all their stats except for auras.
Area of effect and competent players can trash a Geo anyday. Alls they need to do is pick a clone and unload. Hell, Slayer can two shot possibly one shot a clone WITH pumped stats skill. Alls you can really do is have your clones try to creep neutrals while you focus on your main lane. I'm just waiting for them to either make Geo a strength hero with a little better stat growth or allow stat/hp items have a 50% or 25% effectiveness on clones.
I saw this guy getting BoT, Two Vanguards, and then heart and ASsualt Curiass (he got two vanguards first) and then w/e seemed to fit in after that, (he got blademails cuz of the stunners + crit heroes on my team... otherwise he could've gotten another heart)guys can you help me out? i'm a newbie.. the only character i know how to use is Yurnero the Juggernaut.. i'm more on melee heroes so can you guys help which items to use for Axe.. it'll be a big help.. thanks in advance..