Stats for a summoner necro

tdc-nemesis

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im making a new necro he is gonna be nothing but a summoner

i want to be able to summon as many creatures as is possible :D

but i want them to be strong aswell :D
 

alaskamoose

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106 strength
base dex
rest into vit
50 or more energy

Max skellies
Max skelly mastery
Max Golem mastery
Max golem of choice
1 into revives
1 into amp dmg some into summon resist
rest into skelly mages

have lots of +skill stuff like full trangs, arm of king leoric, and skill gc's
 

Kao

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No, that's just enough.
 

tdc-nemesis

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but aint revives real good?

i thought revives rule because u can summon loads of creatures that are hell good and strong

u sure i shouldnt max out revive?
 

Ntrik_

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yes, 1 is good.. +skills will give ya more revives.. instead of maxing revive, i would max skelli mastery...


anyways the stats above is pretty solid, good summoner imo.
 

tdc-nemesis

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would i be able to finish hell by myself?
cause thats my aim!!!!
but wut if i dont have good items???
how then will i be a good necro summoner :"(
oh and sum summoners i know have high bone wall and a phew prison
Just so they can trap creatures while they summon more
is that a good idea?
or no bone wall?
 

aphextwin

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OT: ^ur going offtopic, nexttime make a new thread.

OT: Revive must be the most waaasteful skill in the whole wide world, not recommending you to max it....
 

Andrew

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yes i use this build
106 strength
base dex
rest into vit
50 or more energy

Max skellies
Max skelly mastery
Max Golem mastery
Max golem of choice
1 into revives
1 into amp dmg some into summon resist
rest into skelly mages
 

Ntrik_

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yes i use this build
106 strength
base dex
rest into vit
50 or more energy

Max skellies
Max skelly mastery
Max Golem mastery
Max golem of choice
1 into revives
1 into amp dmg some into summon resist
rest into skelly mages
i recommand that u put no energy.
 

Stryder

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Originally posted by uFOO
yes i use this build
106 strength
base dex
rest into vit
50 or more energy

Max skellies
Max skelly mastery
Max Golem mastery
Max golem of choice
1 into revives
1 into amp dmg some into summon resist
rest into skelly mages
Dunt max Golem Mastery, instead the Skelly Mages.

1 pt will do it for revives, golem mastery, summon resist.

Your items will boost it up more.

OT: tdc-nemesis ur sigs too big.
 

tdc-nemesis

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no i asked a mod in another post

they said it was ok

but either way iv seen bigger lol

OT: u sure i should have low revive?
and is it necessary to have a few on resists??
i like having strong golems but i also want loads o mages

wut should i do!!!!!!

wut i really be that bad if i maxed golem mastery?
 

Stryder

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Originally posted by tdc-nemesis
no i asked a mod in another post

they said it was ok

but either way iv seen bigger lol

OT: u sure i should have low revive?
and is it necessary to have a few on resists??
i like having strong golems but i also want loads o mages

wut should i do!!!!!!

wut i really be that bad if i maxed golem mastery?
Usually ur golem is ur tank, Use clay golem to slow them down.
 

tigerkiller

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if you are trying to do everythin solo... i suggest gettin a blood golem... cause you are going to need somethin to initially kill your first dude... so a blood golem is the way to go...

and somebody is going know post.. well why dont you just go to the portal by anya and ressurct those dudes..

my reply to that is...

because u moron... he is askin how to make a summoner that can do solo hell.. meaning from act 1 - 5...

i hope this helps
 

Soujiro

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for wands and good armor, then, from there, charms and armors will pump everything...

DO NOT USE REVIVE!!!! dont ask why, im too lazy to type why ;)

just dont use it, you will be able to solo hell, all acts and quests, stop asking if you need to max revive, you dont, its worthless, the guys die for christ sakes.... and you only need 1 GOLEM!!!! (put 1 in iron to piss people off in drop games... :p )
 

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