Ultimate Empire
BattleForums Addict
- Joined
- May 18, 2003
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Here are a couple of open questions to the D2 hacking community:
-Does Blizzard still actively employ the Warden anti-hacking module with D2/WoW/SC2?
---It is hard to find 'current' information about Warden, since most of the research that is out there is from 2006-2009. My guess is that it rarely gets new dynamic updates for D2.
-Have warden updates (in the past) checked for 'specific' or 'generic' types of code. For example, has it been known to detect only 'specific' injections/modifications/client desyncing scenarios....or does it look for 'generic' techniques, such as any 3rdparty dll injection, etc.
---Understandably, the people writing the dynamic updates for the Warden code could employ either of these sets of techniques.
-Has there been any public effort to RE any of the warden's dynamic updates?
---I would be interested in knowing whether they have previously utilized shared game-state inside the status response message they send, to confirm to the server that Warden is alive and kicking.
-Does Blizzard still actively employ the Warden anti-hacking module with D2/WoW/SC2?
---It is hard to find 'current' information about Warden, since most of the research that is out there is from 2006-2009. My guess is that it rarely gets new dynamic updates for D2.
-Have warden updates (in the past) checked for 'specific' or 'generic' types of code. For example, has it been known to detect only 'specific' injections/modifications/client desyncing scenarios....or does it look for 'generic' techniques, such as any 3rdparty dll injection, etc.
---Understandably, the people writing the dynamic updates for the Warden code could employ either of these sets of techniques.
-Has there been any public effort to RE any of the warden's dynamic updates?
---I would be interested in knowing whether they have previously utilized shared game-state inside the status response message they send, to confirm to the server that Warden is alive and kicking.