The bug with the twilight tileset I already knew about and I've already fixed. In the next version I will remove all unused terrain types from the main terrain palette, so you won't get those freeze problems. A lot of people are complaining about it, when really they just chose a terrain type that doesn't exist in the tileset. As long as you're careful, you shouldn't have problems with it.
The next release should also have some other terrain problems fixed, and maybe a proportional minimap as well...I'm rather pressed for time now.
The error about the numberbox control can be fixed by downloading comct232.ocx from the editors page on my site.
If you are getting the error 76 "Can't find path" error, your data files are not in the right place. You need to unzip ALL of the files in starforge.zip into the same folder. Winzip should preserve path information and create a folder called "Data" inside whatever folder you unzipped to. Inside this folder should be: Units.lst, Sprites.lst, Actions.lst, Conditions.lst, techs.lst, upgrades.lst, Units.pal, Terrain.pal, Ownder.dat, Vcod.bin, and unitweap.dat.
[size=huge]ANNOUNCEMENT[/size]
Because I spend
SO much of my time now telling people how to fix problems on not one, but
three forums, I will no longer post in this thread. You are welcome to help each other, but the
official StarForge discussion will be hosted on the forums on my site (
http://teamse.x-boxnight.com/phpBB2/index.php). If you need help, first check the
first post of the StarForge Troubleshooting thread. If you can't find your problem there, or the solution doesn't work, you're welcome to ask for help on the forum or by e-mailing me at
ravenx609@hotmail.com.
Goodbye for now!
P.S. It would be a good idea to lock this thread, in my opinion...Also, could one of the moderators please delete the attached versions of StarForge that I posted earlier in this thread? They are already obsolete and will only cause confusion. Thank you!