Pale_Horse said:
Ok let me reword it abit. I know I need 156 (or whatever it is for Monarch Spirit on switch) so, what i was meaning was more dex then that.
at 125 is max block rate for a pally with maxed HS. Which I will have after + from gear, charms, and ect.
In any rate, according to Koolaid, CB is more imortant on a Smiter then +Skills. Is this accurate.
WHY IS THEIR NO SMITER GUIDE!!!!!
Someone please update the guides. Hasn't been done since beginning of 1.10, might attract some new people to this sight *Hint hint*
I know you guys are busy fighting about the difference between close combat and melee (that is my best explanation of them), but I would like to just clarify one thing before I join you guys. You said you need 156 str for monarch, but you don't need to use a monarch. Paladins can easily use a 40 strength shield (normal pally shields have four sockets). If the most strength you need is 156 for the monarch (you are not using coa), then you don't need the 156. However, you should use CoA, so it doesn't matter if you use a monarch or not.
Anyways, melee is classified as physical contact with a weapon (and in Smite's case, the shield is a weapon). Bowazons are of course, ranged, and are called ranged classes because of it. Would you not call kicking (assassin's kick attacks) a melee attack? It is the same concept as smite.
Now, life>block. Does blocking animations slow down your attacking (like faster hit recovery)? Is it faster to recover from an attack than it is to block it (some times you won't block it)? With huge amounts of life tap, and it casting very frequently, you can survive to take some damage. Smite is not all about pvm though, so if you are going to be against casters, then having as much life is critical. How much more dex would you have to put in (taking away from vitality) to get it to max? I think you could get it to near (if not maxed) with 50 dex put into it.