Protoss Questions

Emperor Pan I

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Originally posted by AKA-47
It still wont be any good, ull have observers long before u have carriers...
whoop de doo, observers before carriers, wow never saw that. never realized that something so obvious like that had to be stated. and also, interceptors wouls be awsome to get out of the carrier. to bad they do the same damage as marines. but you'd get about 8 depending.
 

AKA-47

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Marines are the best counter for hydras, learn some counters.
 

Renzokuken

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You sure they r the best counters? In another thread, you said to use Hydras to counter M&M or just marines.
I'd say Goliaths are better. Dragoons as well
 

SmashBros.Pro

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Best Counter for Hydras I would have to say is either DT or Reaver, but then again you have Psi Storm, Irradidate, Plague, Lurkers, Tanks.. There is all sorts of counter all depending on how many Hydras he has.
 

AKA-47

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Best counter for hydras:

Terran: Mass marines with stim packs & medics. Hydras own marines without medics, but M&M is, no doubt, the best counter terran has for hydras. Golls vs zerg wont work, because zerg will take the entire map and metal is not mobile enough.

Protoss: Zealots + goons + high templars. PSI storm owns hydras. Reavers are good too, but i find templars more cost efficient in mid game. In late game, dropped reavers can be usefull combined with corsairs and templars.

Zerg: The only way to beat a good zerg player is mutas + zerglings. If he is making hydras, just kill him. Hydras do 50% damage to mutas BTW.
 

KatanaWolf

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True... but the thing I love about it is that the enemies can't stop you from flying over their base, even over missile turrets!
 

KatanaWolf

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No, I was talking about interceptors. There's a glitch (albeit a bit hard to execute) that can let interceptors fly around, in stright lines, for a short time.

Oh, and about the Mutas. Anybody here know how to stop 60 mutas from going straight to and blowing up your Nexus/ Hatchery/ CC? It's so dang hard, especially if you don't know they're coming.
 

AKA-47

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If u scouted u WOULD know they were comming, so u should kill him before he gets 60 mutas.
 

Emperor Pan I

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Originally posted by KatanaWolf
No, I was talking about interceptors. There's a glitch (albeit a bit hard to execute) that can let interceptors fly around, in stright lines, for a short time.

Oh, and about the Mutas. Anybody here know how to stop 60 mutas from going straight to and blowing up your Nexus/ Hatchery/ CC? It's so dang hard, especially if you don't know they're coming.
Blizzad put in corsairs, valkryes, and mutas + scourges + hydras + defiler for attacks like that. Mutas are worth shit, not worth buying. and 60 would be easy to counter if u attacked him and killed him before he got it!!!
 

AKA-47

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"Mutas are worth shit"

And u called me a newb? If u ever tried a map with terrain u would see the purpose of mutas.
 

AKA-47

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In late game i will have 36 mutas if i go muta-ling, and i dont play money maps.
 

AKA-47

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They are very mobile, u can use them to annoy and contain the enemy.
 

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