Protoss Questions

SkuZZy

Retired Staff
Joined
Jul 29, 2002
Messages
1,052
Reaction score
0
Location
Canada
Website
www.BattleForums.com
Originally posted by lordson
I started this so stoopid peopel (like me) can ask silly questions
or ligitemate questions.

Ill start

what does Feed back do?
feedback kills certain enemys instantly. They need to units that use energy though. Feedback turns the energy against them and kills them *i think*. An energy unit would be a Dark Archon, Templar, Arbiter, Defiler, ect.

Now... does anyone know if there is anything faster than an upgraded scout on protoss?
 

SkuZZy

Retired Staff
Joined
Jul 29, 2002
Messages
1,052
Reaction score
0
Location
Canada
Website
www.BattleForums.com
Originally posted by lordson
oh and antother thing

can carriers actually carry units around like a shuttle?

cos i think i saw some units being dropped fomr a carrier
maybe im just being stupid agin
nah, carriers can only carry interceptors :D

BTW, nice call about interceptors being faster than scouts... I never even thought of that. Then again, interceptors are sort of part of a carrier, so I don't know if they count ;)
 

Raccoon

Post Djinn
Joined
Oct 17, 2002
Messages
1,770
Reaction score
1
Seeing as how SkuZZy said '*i think*' when answering the Feedback question, I would just like to say it is.
Example: Say a BattleCruiser with 500HP/500HP comes flying by and a Dark Archon casts Feedback (i think it is 75 MP), you take the amount of energy the BattleCruiser has and substract it off of the BattleCruisers HP. So.. If the BattleCruiser had 150 MP, then it would have 350HP/500HP because 500 - 150 = 350.
 

Evilchi

Member!
Joined
Aug 30, 2002
Messages
15
Reaction score
0
Location
Courcelette, Quebec
Website
Visit site
No no no you fools.

This is how Feedback works.

Damage done = amount of hit points defending unit has minus amount of energy defending unit had when it had Feedback cast on it. Its energy is set to zero in addition.

Weird fuzzy looking guy oughta exhaustively research his stuff. (it helps in winning)

Then again, weird fuzzing looking guy probably more "skilled" than I am...

-Eval
 

AKA-47

Member!
Joined
Sep 28, 2002
Messages
1,328
Reaction score
0
If a unit has 150 energy it will lose 150 life.
 

Raccoon

Post Djinn
Joined
Oct 17, 2002
Messages
1,770
Reaction score
1
I forgot the part about Energy = 0MP after Feedback.. Oops.
 

KatanaWolf

Member!
Joined
Oct 5, 2002
Messages
18
Reaction score
0
Website
Visit site
Backtracking a bit. It is possible to make interceptors fly around by themselves, completely away from the carrier. They make pretty good scouts, especially if they fly over the enemies base.
 
H

hockeyfeva

Example: Arbiter has it's purple power bar for "freezing and recalling", however much power it has stored is how many hitpoints that it gets from *Feedback*.
 

Renzokuken

Saved
Joined
Oct 11, 2002
Messages
8,812
Reaction score
12
Location
Zanarkand
AKA said it best. If a magic unit has 150 energy points at the time of feedback, it will lose 150 hit points and ALL its energy

Very handy vsing high temps, defilers & queens
 

KatanaWolf

Member!
Joined
Oct 5, 2002
Messages
18
Reaction score
0
Website
Visit site
Of course interceptors can fly on their own, but did you think it was as easy as click and click? of Course not!! It's a glitch, and glitch need micro to manage. Of course, excactly how to do it is a secret... but mark my word, you can.
 

AKA-47

Member!
Joined
Sep 28, 2002
Messages
1,328
Reaction score
0
It still wont be any good, ull have observers long before u have carriers...
 

NewPosts

New threads

Top