Need Bound Ideas

(V)aster)V(ind

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I have an idea for a trap, the its a straight line, with a place where you can rest about every 2-4 squares. it would look like this
x=where trap is
o=safe area
Q=end
x
x
oxo
x
x
oxo
x
x
oxo
x
x
QQQ
so, the das explode down the straight line about 3 or 4 times, then when the bounder least expects it, the da's explode in the safe areas. so it would go xdown straight linex (wait for something miliseconds) xdown straight linex (wait for something miliseconds) xdown straight linex (wait for something miliseconds) oin safe areaso (I put the x's so that it means the line to keep with my diagram there). that way you could be safe in both the safe areas and then middle area. I think this would be a hard trap, but thats just me... another trap would be 3 diagonals, each exploding at different times, and there is a safe area in the middle.

x=lane 1
c=lane 2
v=lane 3
o=safe area
Q=end

vcx
vcx
vcx
vox
vcx
vcx
vcx
QQQ

it would explode at each different times. (and yes I know I should use the edit button, but it doesn't work on my bros comp here for some reason). it would go V - wait 1000? miliseconds - C - wait 1000? miliseconds - X - wait 1000? miliseconds - preserve trig. But, you know, I am not into the whole bounds thing.
 

(V)aster)V(ind

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(yes I realize I am triple posting, but I am too lazy to bring main comp up) it didn't show the spaces...anyways the x's on the first one are supposed to be in the middle, and the xcv's should be going downwards on an angle.
 

-MatriX-

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I don't think I'm gonna finish the two obstacles but I'm almost finished with your mission briefing even though I havent got to work on it that much. Hope you didn't change it...

[GLOW=BLUE]- The_Matrix_Reloaded[/GLOW]
 

Infested.Fenix

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Good, ill work on the traps, or one of my clan members can work on it. I didnt change the mission brief yet, ill wait and see what you did with it. Hope its good :D
 

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