Larva Defence..

Skating Master

Member!
Joined
Aug 24, 2003
Messages
71
Reaction score
0
Location
California
Website
ntn.azdesign.com
ok ive got it all planned out and set up just a few more edits and terrain/unit names will be complete. just needs triggers now. *sigh*

and a brief..

i made it a line of creep and u get a siege tank. move teh tank where u want it and larva appears and tank goes byebye.
now you have a larva to roam in a few circles. make it into a zergling and then you have 5 seconds to position it JUST right.after the five seconds a switch is set, and whatever little location(zone) you are in after the five seconds your tank come back and your zergling dies. it makes an observer that flies to the box where the units u must kill are in, and it makes lots of explosions. theres a tank reverter and a major zone warp (top,middle,bottom). also a ban feature and names. im putting bforums as one and matrix as one because matrix ismaking larva defence aswell (supposedly..lol) so yeah if youd like to see the terrain and such reply saying for me to post it and i will.
 

Golden Fox

Member!
Joined
Jul 9, 2003
Messages
103
Reaction score
0
Location
Sweden,Gothenburg
Website
Visit site
I'd got an idea...
y not do one Island shaped like this with some Hatcherys (placed out on the map) and some creep colonies (placed so they does fill the whole area with creep)
|¯| |¯¯¯¯
| | |H
| | |H
| | |H
| | |H
|_| |____ H = hatchery

Levels comes from both up and bown but when u do move an civilian to one beacon does the 3 larvas from the hatchery moves to the very right side off the small island and order the larvas to move to the left ... when thay are there can u use the civilia again.

when U'we roadkilled lets say 25 of the enemies shall u get an other hatchery with 3 new larvas.

what do ya think about it?
 

Skating Master

Member!
Joined
Aug 24, 2003
Messages
71
Reaction score
0
Location
California
Website
ntn.azdesign.com
i really dont understand what youre saying lol.
i used guedit edit terrain feature for creep, larva travel fine on that.
no need for hathc/creep.


and no the map doesnt really take THAT long to make but it will be a while cuz i dont have much time to work on it. (maybe an hour here or ther?) i can finish it if i just get like 5 hoursto do it
 

-MatriX-

R{S}T
Joined
May 20, 2003
Messages
3,099
Reaction score
0
Location
O <-- LOOK A CIRCLE =O
Website
www.battleforums.com
I had a different way. First off -- (Thinks a bit) Nah, I won't tell. I want my own version. You'll have to wait until it comes out. Sorry.

[COLOR=004400]-[/COLOR][COLOR=006600]M[/COLOR][COLOR=008800]a[/COLOR][COLOR=00AA00]tr[/COLOR][COLOR=00CC00]i[/COLOR][COLOR=00EE00]x[/COLOR][COLOR=00FF00]-[/COLOR]​
 

Skating Master

Member!
Joined
Aug 24, 2003
Messages
71
Reaction score
0
Location
California
Website
ntn.azdesign.com
larva move on their own.
if you want a specific area for your larva you can use a tank move it to that area then siege it and your larva will move there. also there is teleporting from middle,top, and bottom.
thats how i will do it.
 

New threads

Top