WOW! You guys got this all wrong :rollie .
- You can't stack the same aura. So forget all about adding Hand of Justice (lvl 16) + 2x Dragon (2x lvl 14) for a lvl 44 holy fire. Not happening. Does your hammerdin's merc use Pride to add ridiculous concentration to your hammers? You wish.
- "When equipped" does not equal "+ to skills". You're a Paladin. Even if you only used Hand of Justice, it will not add 16 pts to your maxed out holy fire skill. Your 20 hard pts trump the aura, making it useless. Runewords like these are for characters that do not possess the skill.
- The max lvl holy fire a Paladin can achieve is lvl 51. Here's how I see it...
helm = +3 offensive auras circlet
ammy = +3 offensive auras
armor = any +2 skills armor (Enigma, CoH, Principle)
wep = +6 Kinemil's Awl giant sword (2-handed)
shield = none cuz sword is 2-handed
gloves = any cuz no pts can be added here
boots = any cuz no pts can be added here
ring 1 = +1 (SoJ or BK)
ring 2 = +1 (SoJ or BK)
belt = +1 Arach Mesh
torch = +3 pally skills
anni = +1 all skills
skillers = +9 (9x +1 offensive gc's)
wep switch = +1 all skills Call to Arms' Battle Command skill
skill points = +20 hard pts in the skill
Total = lvl 51 holy fire skill
*If Kinemil's Awl sucks too much for you, then use Hoto + Hoz or Spirit and have a lvl 50 holy fire.
No chance of lvl 75. Either way, the skill still sucks.
ggnore? :umm