Phoenix2003
BattleForums Senior Member
please. wraiths dodge crappy emp. :rolleyesHellwolf_36 said:Then I could have wraiths of my own and fire emps on your ass, keeping u from cloaking ^_^
please. wraiths dodge crappy emp. :rolleyesHellwolf_36 said:Then I could have wraiths of my own and fire emps on your ass, keeping u from cloaking ^_^
Not really... you can't see a sc. vessel coming and dodge the emp... all goes too fast.Phoenix2003 said:please. wraiths dodge crappy emp. :rolleyes
Not if fired the MOMENT they stop moving! Its all timing my friend!Phoenix2003 said:please. wraiths dodge crappy emp. :rolleyes
Not really. Everybody would see the big arbiter floating over your head and say "there's that criminal DM"Radical Edward said:Me thinks an Arbiter would be a cooler form of transportation! You could just walk around invisible at night, and mug people! Anyone who sees the Arbiter is put in Statis Field! And if they run away, you can plast them with Phaste Distorter. that would be so cool to be invisible, you could like drink water and it would float down your body like in the cartoons, hehe! Or you could releport you and all your friends across the world, assuming that the Arbiter is a fast moving spacecraft!
But a Shuttle has do defences against anything, all it can do is fly! Unless you bring other units with it, but you can only choose one! You know how I would view Shuttles? Something like a hovercraft, I could picture it hoovering around my neighborhood more then I could see it flying. ^^:;Blizzforums said:Not really. Everybody would see the big arbiter floating over your head and say "there's that criminal DM"
I can shuttle pop so well it'd be better defense than cloaking. You have got to see me PVP.Radical Edward said:But a Shuttle has do defences against anything, all it can do is fly! Unless you bring other units with it, but you can only choose one! You know how I would view Shuttles? Something like a hovercraft, I could picture it hoovering around my neighborhood more then I could see it flying. ^^:;