Human vs undead counter

x42bn6

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That's a danger that most should realise. I mean, Chims deal basically that much at 2/2 and are way more expensive, though Chims can't attack air (wonder why).

Mass Gargs is another thing Humans should dodge. Gryphs can't hold too much ground, even with Inner Fire.
 

None293823

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FOR THOSE THAT ARE NOT SPECIALISTS LIKE ME
Build altar barrcks and farm.Send more peas for gold.If you are vs elf,orc u can try with an archmage as you will have elementals for additional units(not recommended).The paladin is not strong so u can try with mount. king he can kill heroes with storm hammer,Make 2 barrcks and many footmen-attacks as soon as u have a hero and 3-4footmen. Send even 1-2 footmen even when u lose units in his base so that u will make a group in his base!Attack the structure that the opponent needs VS ELF:destroy the huntress hall or ancient of war as huntress make a lot of dmg vs footmen.If orc\human - kill peasants or the barracks.
VS UNDEAD: Don't even try to rush undead!
The strategy VS undead is to BE WITH A PALDIN with many priests-if u are vs comp not but if u are vs player u can expect 10-12 necro-s with hundreds of skeletons.If u have many priests just displell skeletons
 

Xiode

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If the opponent goes mass duel aura gouls, all ya have to do is get a pally with high protection or w/e, and tons of gryphs. When you confront the opponent, he will target your hero becase thats the only ground unit. Wait until you have low health, so your gryphs have a chance to rain damage from the air, then use the protection. He will most likely run in this situation. This is where you attack his base and take out the structures he needs. If he tries to attack you again, same thing.

This strategy is exclusive for dual aura ghouls, if he has aa, thats another story...
 

x42bn6

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Why tons of Gryphs? 'sides, I see few Ghoul-strained armies now. And why bother wasting so much gold on Gryphs? I'd rather go Knights with Inner Fire and start praying.
 

Samsara

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The dead are always a toughie when i play them. they are so unpredictable(goul rush and eventually crack ghouls, fiends, abomshe, casterstatue or even the stupid in my opinion frosties) the key is a good start. get 8 footmen (yes i realize this is quite a bit) and always research defend if u dont see a ghoul early on which means ranged. throw in some priests if u see ghouls or throw in sorc if u see ranged (upgrade only if nesesary) and if ur still alive go griff/sorc against abomshee, and priest/knight with ranged and try to target heros ASAP cuz their lvl6 attacks aint pretty. good luck
 
S

socy

How about this strategy ?
1. get lots of Sorceress with Invinsible Spell, Polymorph.
2. make each sorceress Invinsible. (all units if possible)
3. DEACTIVATE Slow.
4. When you encounter Undead Player use your Invinsible
sorceress to POLYMORPH any Necros, Abominations.
5. ACTIVATE Slow.
6. Begin to attack with your other unit.
7. While attacking, kill the undead HEALER FIRST (Obisidian
Statue and or DeathKnight).

The only problem is:
How can you regularly know his(undead player) position ? (because of the 60 seconds Invisible time)

I hope this Idea works Great !
 

Shadow_Ninja

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Half of the replies in this thread are jokes, it seems.

Your best bet is to take out the DK early. Instead of the AM, try the BM instead. Invest in Banish and FS (banish first). Banish first, the bolt, then FS, then Holy Light. Even with your MK at level 3, BM level 2, and pally level 1, that should put a lot of hurt on his heroes.

You'll see how fast that DK falls from his goat. They'll FF your level 1 paladin first, so have an invulnerabilty and health pots on him, then they'll try your BM - have health pots on him and HL him. Your MK will be constantly slept, so it's a dispel hassle.
 

x42bn6

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Originally posted by socy
How about this strategy ?
1. get lots of Sorceress with Invinsible Spell, Polymorph.
2. make each sorceress Invinsible. (all units if possible)
3. DEACTIVATE Slow.
4. When you encounter Undead Player use your Invinsible
sorceress to POLYMORPH any Necros, Abominations.
5. ACTIVATE Slow.
6. Begin to attack with your other unit.
7. While attacking, kill the undead HEALER FIRST (Obisidian
Statue and or DeathKnight).

The only problem is:
How can you regularly know his(undead player) position ? (because of the 60 seconds Invisible time)

I hope this Idea works Great !
I like Shades. Do you?
 

None293823

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I like the way they look-like black skeletons(flying) with a tail istead of legs.

But i dont like when they are in my base and a lot passes till i find him.Are there other detectors except the upgrade in the arcane sanctuum?
 

ChrisH36

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Undead is mostly about countering DK/Fiends early on, and worrying about Destroyers later on, or Frost Wyrms if the guy is extremely desperate.
 

Revelade

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Most of the UD players I meet play in the typical fashion of:

DK/LICH
Fiends
Statues
Destroyers

And one unit counters them all...

The Breaker

The breaker does not have to worry about getting coil/nova striked. The breaker is fast enough to catch up with the fast-aura UD army. The breaker reduces piercing damage against fiends and does bonus damage to fiends. The breaker's feedback ability reduces the mana of the UD heroes, making their spells less frequent. That is also extremely deadly against statues, since it does I believe 20 extra mana burn damage. Breakers finally can NOT be targetted by Destroyers.

If UD decides to go Aboms or ghouls, you have a few options:
Knights
Gryphs
Casters

Knights can get hit by destroyers
Gryphs can get webbed by fiends or hit by gargs
Casters can be food for destroyers

But anyway, I say breakers are a great unit against the typical UD.
 

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