Human Rush strats

QuikSilver

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Yeah i agree with you serial about the flame strike...lol...and about rushing...sometimes when i play against NE and they are going for mass hunts, I rush to their base with a mage and 2 footies with elementals...When i play against noobs, They dont move their wisps so i killl every single one and i end up winning...however when i play against good players they always move the wisps around. But i mess up their hero and a few of their wisps....hehehe sometimes i see their hero just runnning solo to harass my base and he just passes my army go to his base.
 

CitricAcid13

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Originally posted by Kaldaris
Tier one units just.... own.

Whats better, 8 archers or 1 mountain giant?

Easy to mass, costs little, and doesnt need much management.

I call it Starcraft all over again.
It's all in the matchups, I'd rather have 8 archers than an mg but I'd also rather have 2 knights than 8 archers.
 

None293823

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Originally posted by Serial Thriller
Assuming you can get trolls, yeah..Flamestrike on peasants isn't very hard to avoid..I mean you see a blood mage trot into your base..What ya think he's gunna do? Banish a peasant? I don't think so..But yeah Water Elementals are a nice tank considering they're long range.
Yes when you BM harass its obvious that the Bm may flame your peasants picking up gold but i meant when they attack your units and you cast flame.Works perfect
 

QuikSilver

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btw 2 level 3 flames will destroy a farm. and i dont think flamestrike is very effective against peasants...The fist flame strike will probably damage them(when they are attacking) and the player will move them away and probably get a scroll of healing. BUT, if you catch a player off guard(maybe by using a zepplin) and cast a flamestrike on the gold miners line ,the peasants will get screwed and you can pick them off later with ur BM!!!!:lucifer
 

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