I found:
Amulet: +3 combat skills (pally), +5% mana leech (traded)
Amulet: +3 combat skills (pally), +29% MF(used)
Amulet: +3 fire skills (sorc), -4 damage deduction
Amulet: +3 fireskills (sorc), -2 damage reduction
Amulet: (2) +3 coldskills
Amulet: +3 fireskills, resist all i forgot
Claw: Elite i think, +2 assassin skills, +3 wake of fire, +2 wake of inferno, +2 dragon flight, 3 SOCKETS NORMAL (Traded) I was dumb to not realized the skill bonuses and other mods stay when you runeword them, and then again i traded it cheaply. I shouldhave got 2 sojs for it... but i was able to get a useless occy for it lol.
Claw: +2skill that charges FO/+3???/+2 dragon flight ( i forgot ) 3 SOCKETS NORMAL
4 SOCKET elite mesh armor (i forgot )
5 Socket NORMAL Elite/?/Exp scepter +2 to paladin skills +1 i think concentration
I got this during manual hell cow runs. Them cows never dropped anything unique, but thank god my merc kept dying so i kept getting stuff to sell for ressurect costs. Of course the stuff i found that i thought it was crap is godlier than most set and unique items lol.
BTW what i call normal is a normal type item (non set, magical..etc, not as in elite, exp...)