Do you think we can SCV rush in this game?

ChrisH36

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I usually just DT/Zealot it. But Scouts are good if they on other side of rivers and stuff.
 

Vadriel

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Well, I'm usually building Scouts for my main force anyways, and with their speed upgrade they're the fastest air units, which means they can jet over my cannon defenses to quickly deal with the Ghost. Two or three hanging around means dead Ghost as soon as he targets me.
 

ChrisH36

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Zealots are still effective. Because they are the fastest ground units with the Leg Enhancements upgrade. The only con is you cant stop a Ghost that is on inaccessible terrain.
 

Vadriel

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They also have to go around your buildings and waste time getting to the Ghost. Scouts fly right in and mop up. =)
 

ChrisH36

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Zealots have the smallest collision size of all the units. They can fit through cannon spacing.

Only supply depots they cannot squeeze through.
 

ChrisH36

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They can't overlap each other, thats all.
 

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