I have beaten hunts many times with fiends. Hunts probably should beat fiends but they don't.Originally posted by FuZi0N
Hunts rip up fiends......... they have a way faster attack speed......
and using the Moonstone and hiding [ what Pan said ] is a very good strat, i do it all the time....
I would have to say that archers + balistas maybe. Hunts are ok...but they aren't as useful against fiends.Originally posted by shutupandgoaway
It would be very hard to counter fiends in a rush with the NE;the only way i can think of is overwhelming numbers of archers with TSA and damage and armor upgrade 1,as well as a lot of moon wells,of course.
Balistas are tier 1 now. Night elves can get them right after they get a hunters hall.Originally posted by x42bn6
Fiends are murder against Hunts, straight, when you Focus Fire. However, before you know it Dryads will start coming out and then it's not so nice.
And Aragorn, Ballistae aren't for rushing. Tier 3?
You need a huntress hall to build balistas. You can't just build them once you get an AOW. They are tier 1.5 much like the huntress.Originally posted by Dark Mage
Ballistas are faster to get than any other siege as they are built from the ancient of war.
You can get ballistas if you have tree of ages,Aragorn
Last monday, I mod this forum and the Undead one.Originally posted by blink_penguin
DO the ballistas (glaive throwers) have AOE? I thought they only got that after upgrades (vorpal blades, tier 2). Even if they do, they're still the worst siege in the game, which is why they're tier 1 AND only 3 food. They take ages to build tho, so you can't get them out as quick as you would like. And Fuzion: Hunts have an attack speed of only 0.2 lower than fiends. Their DPS comes out as slightly lower - *EVEN* *IF* you calculate in the bounce damage (which isnt used as focus firing and you can't control where it goes) It is significantly lower if you don't.
ERROR: Earlier i said ballisatas and grunts could get higher dps than fiends. They can't.
BTW: Aragorn, since when have you been a mod?
I agree, all NE should get glave throwers when assaulting a base. I think that Ne might be able to beat fiends if they have lots of archers and a few balistas. Hunts are useless against a fiends push.Originally posted by Faint
You're not the only one that mods this forum.
Actually when doing those 4v4 teamed rushes, glaive throwers do a hell of alot more damage than regular units.