Create a Neutral Hero!

brightlight

Member!
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Jan 16, 2006
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My hero :)
probably theres thousands of versions but this is my version. try not to make it imba as possible or gives huge advantage to one race over others.


Hunter Killer
day sight 90 night sight 140
range: 600
movement speed 310 (fast)
Starting Health: 410 regneration always
Starting Mana: 200
Starting Damage: 25-31 (cooldown 2 sec)
Main Attribute: Agility
Starting Strength: 19 +1.5
Starting Agility: 24 +2.0
Starting Intelligence: 16 +1.2

skills

Infest:
Infests one unit into zerg form causing it to turn mutate and explode after the formation to all near by units. 75dmg per level of the unit.
45 sec cooldown on all levels.
level 1 - 30 second formation.
level 2 - 20 second formation.
level 3 - 10 second formation.
* during formation the unit cannot move and cast spells. If killed during mutation explosion will not occur. Uncastable on hero lvl 5 creeps + and heros


Fangs of death (Passive)
The fangs will scare the opponent and will have a chance to stop attacking the hunterkiller or magic to another target near by (Excluding friendly units). (like reverse taunt)
level 1 - 20% chance of physical magic 5%
level 2 - 30% chance 10%
level 3 - 40% chance 15%

Bone wall.
Creates a thick bone wall over 500 aoe
level 1 - 150 hp
level 2 - 220 hp
level 3 - 290 hp
it is heavy armor, and cannot be dispell.

Ultimate
Poisonous spit. Instantly kills any hero under lvl 6. so if like demonhunter comes you can kill him in one shot.



lol jking..
Unable to target hero or creeps above lvl 5. It curses the unit to be morphed into a hydralisk. When casted it will turn into a zerg egg. 300 heavy armor. Takes 20 sec to hatch.
hydralisk stats
16-25 piercing dmg cooldown 1.5 sec (lvl 4)
500 hp
movementspeed: average (270)
range: 550
passive posion sting, like dryads.
duration 200. Cooldown 45 sec. Hydralisk is consider a summoned unit

any suggestions? ty dp for the layouts.
 

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