Counter for Fiends/Stats

Ntrik_

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sux to you, fiends would rather be killing hunts rather then DH

bwhahahaha!
 

Samsara

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yeah i would mebbe go invest points into immolation over mana burn on this one. get kotg second most definately.
 
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Ew immolation? Burn + Evasion, burn the dk he runs out of mana, that means no heal or nuke for him. Immolation, will drain your mana quickly and if your nme knows that you got burn+immo then they will certainly target you. Nuking doesnt have be used more than once.

No one will ever mass fiends btw without statues or destroyers, i hope atleast. Sticking straight to archers doesnt work against fiends, but if you do dotts and use cyclone, then that should be good enough. But if i was against that, then skeleton wand is the way to go + the crypt lord with impale with a mixture of ghouls.

And unarmored units in any case, just sucks, dont even bother getting them unless they have some certain role.
 

Ntrik_

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lol lol immo wont work well... unless mass ghouls

and why even get DH? Get warden with FoK, that pwns

and FoK cna kill necros too.. if they make necros after massing fiends.

edit

however.. DH do help against hero nukes.. mana burn totally pwns DK's manas..

however, using antimagic pot will help... for your heroes.
 
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Originally posted by N_LeGeNd)
lol lol immo wont work well... unless mass ghouls

and why even get DH? Get warden with FoK, that pwns
^ Agreed On both, I switch my strategy up constantly though, so it makes no diffrence.

Immolation is an oversued skill that has low results past tier one. Lets see... 30 damage a sec till yourun out of mana and get toasty by death coil/sleep/nova or... Make them run outa mana before you. :)
 

Aragorn7

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Originally posted by SimonSims
Bah i think archers and kotg works best prolly. Entangle rules em. Then archers sit there and rape. All u need is good micro.
Unfortunately, NE is very cheesy and what you say is correct. ;)
 

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