Ok i went back and checked some stuff in the replay, i guess he did attack his own dt by some mistake. A few things i wanted to mention:
1. Give it some new names!!! Why use the name "pylon" when you could have "Power Orb"
2. What's with the terrain?? Are you mad? that thing is so bright you can't see your own writing for shit!!! Change the tileset, PLEASE!!
3. While i was playing i noticed, in the center of the map, there is a "doorway" why not make it so, any units that you have, MUST pass through the door to get into the enemy base, it would prevent players from flying a probe in through a side passage of the gate while there is no defense, entering and owning their opponent.
4. Some unit stats need to be fixed, if i play the game more, i'll write down some things.
5. Allow players to "upgrade" units? Say, if they bring a certain number of their units near the enemy base, the units upgrade?
6. The map should be more "mysterious" the theme of the map is mostly, cloaking and blood if im not mistaken somewhere, give the map mystery to it, (make cannons here and their owned by the com pthat are cloaked, under them, put a beacon (disable and kill to get the cool effect).
7. It seems that the game is limited to having terran units? Allow players to expand horizons and use protoss or zerg units in their armys.
8. Get rid of the power of infinite minerals, and raise building costs by a lot, getting mutalisks/sci vessels/wraiths is WAY too easy.
9. No upgrades... they are way too gay.
10. Make the game more playable for players, teach them how to do things if they need to, make a civ on the side somewhere, with a bunch of cloaked units that they get too make in the game, when they take their civ to one of the units, it quiclky teachs them how to cloak.
11. As i said a while back: Limit the number of any given unit a player can control, warn them whwen they are near the limit, then remove a bunch of the units that went over the limit.
12. Massing is useless, get rid of the mass beacons that are on the side.
13. The map is much too "open" stick mineral patches here and there, and make players expand their base.
14. It's much to easy for a plaeyer to wall the whole map, and block off any entrance in any way.
15. Stick some trees and rocks here and there on the map, it's way too empty
16. Maybe you should allowed players to choose races in game? It's just an idea
17. Either, raise the price of heroes by a huge amount, or get rid of them totally, they are pretty much useless.
18. Add more units that players acn get, for ex. if a player bought a zealot, it would give him/her a dark templar.
19. Zeratul's hp must be raised!! and his attack should also be raised!!
All for now, when i do some more testing i'll probably find more things.