Darkmatter
Battle God
The Final Fantasy's of NES and SNES/Super Fanicom are related to one another, by the way they are set up. Here's the main example:
Final Fantasy 2, 4 and 6 all focus around pre-class characters. Meaning, the characters have a bacxkround that fits their character class. Shadow, is a Ninja, but he will always stay a Ninja throughout the story. Kain is always going to be a Dragoon, no matter what. Thats what I mean. This type of Final Fantasy also means that there will be more characters then the other Final Fantasy type of game I am explaining, and that is because they need more characters to fit each class available (Cecil is a Dark Knight/Paladin, Kain is a Dragoon, Rosa is a White Mage, Yang is a Monk, Edge is a Ninja etc).
Final Fantasy 1, 3 and 5 have the Job System. You have main characters, like Onion Kid, Butz, And ''Bare''. But they can choose their jobs, choose the path they want, whether it be a warrior, redmage, mageknight (Paladin) Black Mage, Ninja, Samurai, Dragon Warrior, or whatever classes are available depending on the game. Instead of having characters have one class to benefit the whole party, any character can be any class you have got/earned throughout the game! This means, that you have only so many main characters to use, and the default number that I can see is 4 or less. So 4 compares to 8+ for the other type of final Fantasy games.
Anyone else notice this?
Final Fantasy 2, 4 and 6 all focus around pre-class characters. Meaning, the characters have a bacxkround that fits their character class. Shadow, is a Ninja, but he will always stay a Ninja throughout the story. Kain is always going to be a Dragoon, no matter what. Thats what I mean. This type of Final Fantasy also means that there will be more characters then the other Final Fantasy type of game I am explaining, and that is because they need more characters to fit each class available (Cecil is a Dark Knight/Paladin, Kain is a Dragoon, Rosa is a White Mage, Yang is a Monk, Edge is a Ninja etc).
Final Fantasy 1, 3 and 5 have the Job System. You have main characters, like Onion Kid, Butz, And ''Bare''. But they can choose their jobs, choose the path they want, whether it be a warrior, redmage, mageknight (Paladin) Black Mage, Ninja, Samurai, Dragon Warrior, or whatever classes are available depending on the game. Instead of having characters have one class to benefit the whole party, any character can be any class you have got/earned throughout the game! This means, that you have only so many main characters to use, and the default number that I can see is 4 or less. So 4 compares to 8+ for the other type of final Fantasy games.
Anyone else notice this?