ummm any ways, i have a test map almost ready, it is a RPG, in the future, i need to load charaters in, i need ideas for abilities, you need to make them on a map and send them to me, any map will do, you also need to come up with quests, also i am locking the map, and will put it up here, and i will give you a code name to use to see the map, as i don't want people stealing it in this early stage, give me a few days, most likely by tues day.
DAorc, i need you to help make the map i will be sending you a copy soon, i want you to help build the lower half.
This is what it is like, you start in a city, right, and there are bad guys in there, for players level 1 -5, easy to kill ones. later to the right is a marsh, to the right of that in the corner is a ice land. Below those, splitting the map in thirds is a giant canyon (sp?) that splits two ways. Below the city, on the left side of the map is a forest area, with a huge crater in the middle. to the side of that is a desert and more right is a ocean, the top part and forest look cool, desert needs more work.
Here are some ideas, as you level up, in one of 8 classes, you get a award, one of 4 or 5, that let you enter new areas, and add to your stats. More on this later
I have 8 different classes, i will tell you later
For item shopping it is not just one shop, when you enter a raised area in the town, with the label, in this example "weapons", you get zapped to a area at the bottom of the map. At first you can access one shelf, others are restricted. As you get up in levels and classes, different areas open up to you. Then at level, say 50, you get access to the upstairs, where there are nice weapons. Your class also determines which areas you can enter, if you have a "sword" you can't buy guns, and vice versa. Each area has better items, and so on. Items will also be dropped, but not very many, and they will mostly be only rare, unike, set items.
Think FF Open RPG 4.1 but better, like a new version in the future.