FakeNameHere
BattleForums Senior Member
uhh, whats Unit portrait healing?
Well when you need to heal a guy, you just cast the spell on the portrait. The unit is healed. That way you don't have to look around trying to find where the almost dead unit is to heal it. The whole unit portrait system for WC3 is way better than starcrafts.Originally posted by FakeNameHere
uhh, whats Unit portrait healing?
Actually you are quite wrong. Obviously you don't know much about programming/netcode/games in general. The reason why blizzard keeps the queues at seven is quite simple. It would not be good for the netcode. Everything that blizzard has done in its games (including the "only select 12 units" thing) has been to increase speed on the internet. That is why C&C:Generals is so laggy, you can select an infinite number of units, if the computer hasn't blown a fuse yet. Being able to queue up 7 units is a slight improvement, it isn't a huge difference but it is.Originally posted by a@...
Blizzard could've made SC up to 100 queues if they wanted to.
And people just get lazy b/c you can queue upgrades.
So to me, it doesnt make that much difference btw SC and WC.
No SH*T. A bright one you are. Newer games are always better...and it takes you a whole post to get this concept. Starcraft is a cool old game, I used to absolutely love it. However newer games took its place that were way better. Same will happen with SC2.Originally posted by a@...
Well. if you think warcraft III is sooo good game, that's good.
Because Starcraft 2 is going to be even better.
Yep, very true. SC Ghost might not take a whole bunch since it is going to be on console though. If it was for PC then a lot of people would leave WC3 and go for SC Ghost.Originally posted by Serial Thriller
Blizzard makes them both..So yeah..The newer game is usually going to be the best..I mean Starcraft Ghost is probably going to draw my attention from WC3 for a while.
It is for console only, it would be cool if it was for pc though.StarCraft®: Ghost™, Blizzard Entertainment’s upcoming tactical-action console game, refines the epic experience of StarCraft to the level of the individual soldier. Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion. With the help of determined allies, follow story-driven missions that take you from massive planetary battles through dangerous solo operations to an unexpected turn of events that leaves the fate of the universe in your hands.
Amen for that. I hated how starcraft required 7 or 8 buildings just so you could produce an army faster than the other guy.Originally posted by XsexecutionerX
121. Nobody making 20+ buildings so they can mass units