What Works in ZeroV2

Bapes

Forever Rain
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A road, with a house on it.
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frltd.blog125.fc2.com
F5 -Works
F6 -Works
F7 -Works
F8 -Works
F9 -Works
TAB -Works

/multicommand -Works
/spam [text] -Works
/color -Works
/snormal -Works
/sfast -Works
/sfaster -Works
/sfastest -Works
/loop -Works
/minerals -Works
/kill -Works
/revolver -Works

- Start a game without any opponents.-Works
- Stay in game even after being defeated.-Works
- Full support for chat colors.-Works
- Show map download status at all times.-Works
- Proper GetKeyState API hook for increased compatibility.-Works
- Two-state revolver engine-Works

Spawn Crash-Works
Revolver Mode-Works
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As you can see, I was shocked that EVERYTHING worked. Even the multicommand, Spawn Crash and revolver Mode. Ill be updating my DOS even though for once it wont need to add another ZG crappy hacks, this one is worth while.
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Ionuke

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ya its awesome. i love the spawn hack =D
 

th4t1dud3

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Okay, now you guys are just teasing me here, cuz you know I can't have it without your help!!! HELP! Please/thankyou.
 

dik

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Everything seems to work perfectly, except when trying to play online. "Mineral Hack" works offline but if activating the mineral hack online, hack will drop other players. F5 and F6 seem to stack the building targeted. Take a Hatchery for example, activating F6 (which it Transforms selected building into next stage) will stack the targeted building’s evolution; (in this case the building stacked over the Hatchery would be a Lair, and leaving the hatchery intact. So you would have a Lair behind a Hatchery, leaving you vulnerable. As the Hatchery does not exist anymore after you evolved the Hatchery.) Thus leave you unable to click on the building to create units. Unless you are very precious to click on the Lair. Other than these two flaws, great work to the team that made this hack. :yum
 

Ionuke

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uh..... with the lair....... and units....... double click the larva lol
 

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