What programs do you use when making hacks?

fumanchu

Member!
Joined
Sep 6, 2003
Messages
235
Reaction score
0
Location
West Virginia
Website
Visit site
I'm just curious on what programs/languages you use when you make hacks like mh.




EDIT: I'm reading the sticky... no flames please.
 

Jerk_Head

Member!
Joined
Aug 1, 2005
Messages
31
Reaction score
0
Very good question...I'd love to know this too.

BTW, you shouldn't get flamed because you are someone who actually posted something that has nothing to do with EasyMap :O
 

DeathProphet

Member!
Joined
Aug 2, 2005
Messages
59
Reaction score
0
fumanchu said:
I'm just curious on what programs/languages you use when you make hacks like mh.




EDIT: I'm reading the sticky... no flames please.
Well im guessing what u use to make hacks on Counter-Strike i use a language called "C++" and i use "Sources" which is a base of uncompleted "Hack" you compile the source using program i use Microsoft Visual C++ 6.0, and that makes a DLL, if you are advanced in C++ u can make your own source and shit.


EDIT: what i meant was i use this sequence in making hacks in counter-strike and im asuming that diablo is the same.
 

Forged

Premium Member
Joined
Nov 28, 2002
Messages
5,433
Reaction score
0
Location
Texas
Website
www.securegamers.com
fumanchu said:
I'm just curious on what programs/languages you use when you make hacks like mh.




EDIT: I'm reading the sticky... no flames please.
To answer your question you can write a hack in pretty much any language. The programs you would use to make the hacks vary, I have yet to make an d2 hacks but from what I have gathered most of it have a lot to do with packets and what not so you could use a program like 'etheral' or something made specifically for d2.

For other types of games debuggers and memory searching programs generally do the trick.

For creating a no cd crack you would more than likelly use a program like win32dasm or any disasmbler really.
 

w00t3r

Member!
Joined
Jun 21, 2005
Messages
26
Reaction score
0
For a no-cd crack, I use Alchohol 120% :D

For programming, you must be fluent in ASM. You can also know C++, but ASM is needed. You will need a memory searcher, ArtMoney is suggested, and a debugger, SoftICE if you can find it but OllyDbg if you cant. You can use any DASM you feel comfortable with, they all have their perks. You only need packet tools if you want to check what is being sent, but you can hook the game's send() easily.
 

fumanchu

Member!
Joined
Sep 6, 2003
Messages
235
Reaction score
0
Location
West Virginia
Website
Visit site
I've gotten banned by easymap, which i don't 2 sh*t's about. I'm just curious because I might take it up in my free time, I don't plan on being the next big coder like mouse but at least I'll know what the hell the programs are doing.
 

deaddragon

Member!
Joined
Aug 25, 2005
Messages
91
Reaction score
0
Location
Toronto
fumanchu said:
I'm just curious on what programs/languages you use when you make hacks like mh.
EDIT: I'm reading the sticky... no flames please.
I got this off of microsoft.com.
This is a tut on visual basics, which is the main language to making hacks (i.e. d2jsp, easymap, c3p0, etc.) i know the site somewhere ther is a free downloadable version of Visual C++ 6.0 which compiles the C++ code into a .dll.
Also you can use netters loader injection source to teach you how to make a loader that injects the .dll

Click here to download C++ tut

Click here to see netters MapLoad source!
 

deaddragon

Member!
Joined
Aug 25, 2005
Messages
91
Reaction score
0
Location
Toronto
Forged said:
None of those programs were written in visual basic...
i meant programs like that, and yes all languages are based off of visual basics so techniclly they were
 

R1CH

Member!
Joined
Aug 7, 2005
Messages
54
Reaction score
0
deaddragon said:
all languages are based off of visual basics so techniclly they were
Have you ever actually coded anything? Languages are not "based" off of anything. Sure, VB was probably made in C++ but that is as far as the relationship goes. Any serious hacks will be made in either C/C++/x86 ASM. Most hacks use a combination of C/C++ for their own functions and asm when injecting or intercepting D2. The best you can do in VB/Delphi and other interpreted/non-native languages is either release badly written trojans (Hi TempData32!) or make very simple memory patching hacks.
 

wasup999999

BattleForums Member
Joined
Oct 10, 2003
Messages
450
Reaction score
0
Location
Hmm, Where Do You Think?
Website
Visit site
I love how all of you like to fight so much. Personally, I like using VB/C++ (Sometimes together). You are wrong about VB though, it is a widely underestimated program. To give you an example, I personally have made a mule permer that can be minimized in VB (still in beta and probably wont ever come out of beta until I can figure out how to make a screen hook). My bot will start D2, select your realm, input your user name and password, select your character, click the create game button, make a random game name and pass and anti-idle by moving every 5 minutes for 2 hours and 5 minutes and then go on to the next character you set it to do. As I said, its in beta so it doesn't have any checks for where it is. It is a PURE VB program and doesn't inject anything into d2, making it completely undetectable. VB does have its limits, but I think it has great potential if someone who knows what they are doing uses it.
 

_Ace

BattleForums Senior Member
Joined
May 17, 2003
Messages
1,474
Reaction score
0
Location
Under my bed (Spain)
Website
Visit site
wasup999999 said:
I love how all of you like to fight so much. Personally, I like using VB/C++ (Sometimes together). You are wrong about VB though, it is a widely underestimated program. To give you an example, I personally have made a mule permer that can be minimized in VB (still in beta and probably wont ever come out of beta until I can figure out how to make a screen hook). My bot will start D2, select your realm, input your user name and password, select your character, click the create game button, make a random game name and pass and anti-idle by moving every 5 minutes for 2 hours and 5 minutes and then go on to the next character you set it to do. As I said, its in beta so it doesn't have any checks for where it is. It is a PURE VB program and doesn't inject anything into d2, making it completely undetectable. VB does have its limits, but I think it has great potential if someone who knows what they are doing uses it.
Completely agreed.

VB may suck as a "base" language, its own functions suck and all that BUT it's capable of using win32 API's so yeah, that totally gives it power to do almost anything. And patching into d2 can also be done in VB with the correct knowledge.
 

R1CH

Member!
Joined
Aug 7, 2005
Messages
54
Reaction score
0
Faking keypresses and mouse movements can only go so far though and generally using Win32 APIs from within VB is quite messy at best. It's good for simple stuff where you only need to fake input I guess, but anything more complex such as a basic maphack/monsterhack I'd see VB having a lot of trouble with. Not to mention the whole VB runtimes thing :).
 

Forged

Premium Member
Joined
Nov 28, 2002
Messages
5,433
Reaction score
0
Location
Texas
Website
www.securegamers.com
the read and writememory api is just as easy in vb, and you can make a pretty interface as well. Java is the only mainstream language you would have problems writing hacks with.
 

NewPosts

New threads

Top