BlizzardFan
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scouts
No argument, except that if it was a map where some players were going ground, you would get killed if you made enough scourge to stop mass carriers.1. carriers die too fast to scourge
If say for example, you were on Bgh, and you were attacking from your base, say from a side, the ground couldn't get to you, cause you have longer range. And usually the Bcs could just retreat to their base, which would have turrets, if they were smart.2. battlecruisers die too fast to wraiths or scouts or swarm and hydras.
Dead wrong. I think we can all agree that BGH is the most played melee map on b.net and if so, that it is not hard to make mass ANYTHING, given enough time.3. carriers/bcs cost way too much to produce in a mass
Well then...ahem. Don''t really know what you meant by that lol, since anyone would leave once they didn't have any nexi (yes; the plural; made it myself ) or probes.4. carriers cost too much when you don't have a nexus
??? Please explain. When I see battle cruisers en masse, they rarely let any shortranged units get inside their range, because their range is so long and there are so many of them. When you are playing ground, you have lots of buildings, so it's tough to maneuver units in there to attack them ( I usually go Goliaths; the best unit in my opinion ).5. battlecruisers aren't reliable
Alors, en conclusion, dans mon opinion, ils sont des bons "units" and they are a very good (readowerful) newb tactic6. they suck! deal with it!
first one is good.Originally posted by God Illuvatar
No argument, except that if it was a map where some players were going ground, you would get killed if you made enough scourge to stop mass carriers.
If say for example, you were on Bgh, and you were attacking from your base, say from a side, the ground couldn't get to you, cause you have longer range. And usually the Bcs could just retreat to their base, which would have turrets, if they were smart.
Dead wrong. I think we can all agree that BGH is the most played melee map on b.net and if so, that it is not hard to make mass ANYTHING, given enough time.
Well then...ahem. Don''t really know what you meant by that lol, since anyone would leave once they didn't have any nexi (yes; the plural; made it myself ) or probes.
??? Please explain. When I see battle cruisers en masse, they rarely let any shortranged units get inside their range, because their range is so long and there are so many of them. When you are playing ground, you have lots of buildings, so it's tough to maneuver units in there to attack them ( I usually go Goliaths; the best unit in my opinion ).
Alors, en conclusion, dans mon opinion, ils sont des bons "units" and they are a very good (readowerful) newb tactic
Originally posted by God Illuvatar
Mutalisks are kinda bad except in large groups, your right. But Goliaths+Marines+Medics upped and stimmed will dominate methinks.