Warning! New warden version!, Old maphacks may be detectable.

owens.

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Blizzard updated Warden recently.


What is known:
-The newest Warden module executes itself multiple times per second.

-EasyMap's SafeMode is still completely undetectable for all versions. Because of this, v7.0 will ONLY allow SafeMode (to ensure people don't go get themselves banned on purpose).

-EasyMap's "non-SafeMode" and mousepad's maphack are now detectable. If you use mousepad's maphack, or EasyMap without SafeMode on, do so at your own risk!


That's all I know, right now. Perhaps Jan can give us some more details. :p

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netter said:
That's correct. You are still safe with EasyMap in safemode, which will not change in quite awhile I predict. The new warden update seems to me more like a "anti-mousepad" update, as his cool trick of "unloading" on each "warden scan" packet will not work so good anymore.

You can imagine it this way:

-Mousepad's maphack has about 100 modifications of Diablo II module code, but has alot of features
-EasyMap has NO modifications of Diablo II module code, but is limited in the amount of features it can carry

Now if warden scans *at all times* (as it is now, with the new update) mousepad will have ALOT of problems hiding all those modifications. EasyMap is unaffected though.

-Jan

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EasyMap v6.5+ in safemode (including easymap 7.0) is unaffected.

-Jan
 

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Wtf man, maphacks are always detectable.
 

P47R!CK

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N_'s BiTcH said:
Wtf man, maphacks are always detectable.
go get banned again, it was better :wasted

btw, actully there all not detectible, netter's new "SafeMode", there hasent be any chases of bans. Just now, Warden is sending packets at all times, so all maphacks are detectible! :lucifer
 
L

Laharl

I'd say that the lack of bans is from the lack of usage. Thanks.
 

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