Introduction:
The purpose of a War Cry (Warcry) barbarian is to basically enhance the effectiveness of the party with skills such as Battle Orders and Battle Command, and weaken the monsters via Battle Cry and stun them with War Cry. If built properly, this barbarian can be the funnest character you can ever play, hands down.
Statistics:
Required strength for a Vipermagi is 43, 50 for a Shako, and 65 for silkweaves.
Strength: 65
Dexterity: 75
Vitality: Everything Else
Energy: --
Why so low on strength: Your gear will be towards getting as much mana as you can out of your gear, so using godly items such as Stormshield are not necessary.
Why so low on dexterity? Wizardspike needs 75 Dexterity, nothing more. Don't bother with this one after you have enough strength.
Why no energy? 1 point in Energy = 1 Mana. This should be self-explanitory.
Gear:
Armor: Enigma
Helm: Shako
Weapon 1: Wizard Spike
Weapon 2: Wizard Spike
Gloves: Magefist
Belt: Arachnid Mesh
Boots: Silkweaves
Ring 1: Stone of Jordan
Ring 2: Stone of Jordan
Amulet: Mana Amulet
Switch 1: Heart of the Oak Flail
Switch 2: Heart of the Oak Flail
Armor:
Enigma
3 Socket Body Armor
Jah + Ith + Ber
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
Helm:
Harlequin Crest
Shako
Defense: 98-141 (varies)
Required Level: 62
Required Strength: 50
Durability: 12
+2 To All Skills
+ (1.5 Per Character Level) 1-148 To Life (Based On Character Level)
+ (1.5 Per Character Level) 1-148 To Mana (Based On Character Level)
Damage Reduced By 10%
50% Better Chance of Getting Magic Items
+2 To All Attributes
(Only Spawns In Patch 1.09 or later)
Weapon 1 and 2:
Wizard Spike
Bone Knife
One-Hand Damage: 23 to 49 (36 Avg)
Required Level: 61
Required Strength: 38
Required Dexterity: 75
Base Weapon Speed: [-20]
+ (2 Per Character Level) 2-198 To Mana (Based On Character Level)
50% Faster Cast Rate
Regenerate Mana 15%
Increase Maximum Mana 15%
All Resistances +75
Indestructible
(Spawns In Any Patch)
Boots:
Silkweave
Mesh Boots
Defense: 112-130 (varies)(Base Defense: 37-44)
Required Level: 36
Required Strength: 65
Durability: 16
Assassin Kick Damage: 23-52
+150-190% Enhanced Defense (varies)
30% Faster Run/Walk
+5 To Mana After Each Kill
Increase Maximum Mana 10%
+200 Defense VS. Missile
(Only Spawns In Patch 1.09 or later)
Gloves:
Magefist
Light Gauntlets
Defense: 24-25 (varies)(Base Defense: 9-11)
Required Level: 23
Required Strength: 45
Durability: 18
+20-30% Enhanced Defense (varies)
+10 Defense
+1 To Fire Skills
20% Faster Cast Rate
Regenerate Mana 25%
Adds 1-6 Fire Damage
(Only Spawns In Patch 1.09 or later)
Belt:
Arachnid Mesh
Spiderweb Sash
Defense: 119-138 (varies)(Base Defense: 55-62)
Required Level: 80
Required Strength: 50
Durability: 12
16 Boxes
+90-120% Enhanced Defense (varies)
Slows Target By 10%
+1 To All Skills
+20% Faster Cast Rate
Increases Maximum Mana 5%
Level 3 Venom (11 Charges)
(Only Spawns In Patch 1.10 or later)
Ring 1 and 2:
Stone of Jordan
Ring
Required Level: 29
+1 To All Skill Levels
Increase Maximum Mana 25%*
Adds 1-12 Lightning Damage
+20 To Mana
(Spawns In Any Patch)
Amulet:
Bahamut's [+91-120 to Mana] Amulet of Enlightenment [+21-30 to Energy]
Switch 1 and 2:
Heart of the Oak [flail]
Ko + Vex + Pul + Thul
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
+50% Damage To Undead
Inventory:
10 +1 War Cries Grand Charms
9 20 HP / 17 Mana Small Charms
1 Annihilus [Perfect Stats is all that's needed here]
Skills:
20 Battle Orders
20 War Cry
20 Battle Cry
20 Taunt / Howl (doesn't matter, both are synergies for War Cry)
1 Leap Attack
1 Battle Command
1 Iron skin [Not Necessary]
Skills not to touch:
Natural Resist = Can you say Wiz?
Increase Speed/Stamina = Worthless, completly worthlesss.
Playing with a Warcry Barbarian:
You will teleport right into crowds, hit War Cry, then Battle Cry. That will stun them and lower their damage, giving enough time for your team mates to kill. Keep in mind that this is NOT NOT NOT a SOLOING CHARACTER. I can no express this enough. War Cry does not do enough damage to be effective as a main attack, but it is just simply enough to gain a massive stun time on the monsters. There is not much to this Barbarian, only that the only thing to do is just to have fun and make use of an insanely high Battle Orders and long ass stun.
Comments? Suggestions? Shoot.
The purpose of a War Cry (Warcry) barbarian is to basically enhance the effectiveness of the party with skills such as Battle Orders and Battle Command, and weaken the monsters via Battle Cry and stun them with War Cry. If built properly, this barbarian can be the funnest character you can ever play, hands down.
Statistics:
Required strength for a Vipermagi is 43, 50 for a Shako, and 65 for silkweaves.
Strength: 65
Dexterity: 75
Vitality: Everything Else
Energy: --
Why so low on strength: Your gear will be towards getting as much mana as you can out of your gear, so using godly items such as Stormshield are not necessary.
Why so low on dexterity? Wizardspike needs 75 Dexterity, nothing more. Don't bother with this one after you have enough strength.
Why no energy? 1 point in Energy = 1 Mana. This should be self-explanitory.
Gear:
Armor: Enigma
Helm: Shako
Weapon 1: Wizard Spike
Weapon 2: Wizard Spike
Gloves: Magefist
Belt: Arachnid Mesh
Boots: Silkweaves
Ring 1: Stone of Jordan
Ring 2: Stone of Jordan
Amulet: Mana Amulet
Switch 1: Heart of the Oak Flail
Switch 2: Heart of the Oak Flail
Armor:
Enigma
3 Socket Body Armor
Jah + Ith + Ber
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
Helm:
Harlequin Crest
Shako
Defense: 98-141 (varies)
Required Level: 62
Required Strength: 50
Durability: 12
+2 To All Skills
+ (1.5 Per Character Level) 1-148 To Life (Based On Character Level)
+ (1.5 Per Character Level) 1-148 To Mana (Based On Character Level)
Damage Reduced By 10%
50% Better Chance of Getting Magic Items
+2 To All Attributes
(Only Spawns In Patch 1.09 or later)
Weapon 1 and 2:
Wizard Spike
Bone Knife
One-Hand Damage: 23 to 49 (36 Avg)
Required Level: 61
Required Strength: 38
Required Dexterity: 75
Base Weapon Speed: [-20]
+ (2 Per Character Level) 2-198 To Mana (Based On Character Level)
50% Faster Cast Rate
Regenerate Mana 15%
Increase Maximum Mana 15%
All Resistances +75
Indestructible
(Spawns In Any Patch)
Boots:
Silkweave
Mesh Boots
Defense: 112-130 (varies)(Base Defense: 37-44)
Required Level: 36
Required Strength: 65
Durability: 16
Assassin Kick Damage: 23-52
+150-190% Enhanced Defense (varies)
30% Faster Run/Walk
+5 To Mana After Each Kill
Increase Maximum Mana 10%
+200 Defense VS. Missile
(Only Spawns In Patch 1.09 or later)
Gloves:
Magefist
Light Gauntlets
Defense: 24-25 (varies)(Base Defense: 9-11)
Required Level: 23
Required Strength: 45
Durability: 18
+20-30% Enhanced Defense (varies)
+10 Defense
+1 To Fire Skills
20% Faster Cast Rate
Regenerate Mana 25%
Adds 1-6 Fire Damage
(Only Spawns In Patch 1.09 or later)
Belt:
Arachnid Mesh
Spiderweb Sash
Defense: 119-138 (varies)(Base Defense: 55-62)
Required Level: 80
Required Strength: 50
Durability: 12
16 Boxes
+90-120% Enhanced Defense (varies)
Slows Target By 10%
+1 To All Skills
+20% Faster Cast Rate
Increases Maximum Mana 5%
Level 3 Venom (11 Charges)
(Only Spawns In Patch 1.10 or later)
Ring 1 and 2:
Stone of Jordan
Ring
Required Level: 29
+1 To All Skill Levels
Increase Maximum Mana 25%*
Adds 1-12 Lightning Damage
+20 To Mana
(Spawns In Any Patch)
Amulet:
Bahamut's [+91-120 to Mana] Amulet of Enlightenment [+21-30 to Energy]
Switch 1 and 2:
Heart of the Oak [flail]
Ko + Vex + Pul + Thul
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
+50% Damage To Undead
Inventory:
10 +1 War Cries Grand Charms
9 20 HP / 17 Mana Small Charms
1 Annihilus [Perfect Stats is all that's needed here]
Skills:
20 Battle Orders
20 War Cry
20 Battle Cry
20 Taunt / Howl (doesn't matter, both are synergies for War Cry)
1 Leap Attack
1 Battle Command
1 Iron skin [Not Necessary]
Skills not to touch:
Natural Resist = Can you say Wiz?
Increase Speed/Stamina = Worthless, completly worthlesss.
Playing with a Warcry Barbarian:
You will teleport right into crowds, hit War Cry, then Battle Cry. That will stun them and lower their damage, giving enough time for your team mates to kill. Keep in mind that this is NOT NOT NOT a SOLOING CHARACTER. I can no express this enough. War Cry does not do enough damage to be effective as a main attack, but it is just simply enough to gain a massive stun time on the monsters. There is not much to this Barbarian, only that the only thing to do is just to have fun and make use of an insanely high Battle Orders and long ass stun.
Comments? Suggestions? Shoot.