.::Unit Explode on Spell Impact::.

jetlee

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Ne one know how to make a unit explode from the effect of a spell made out of triggers/custom? For ex: a fireball hits a peasant....then guts and blood everywhere....how?
 

SephirothX89

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this might work...

Events - A Unit Begins Casting an Abiliy

Conditions - Ability Being Cast Equal to (Fireball)

Actions - Make (Target Unit of Ability Being Cast) Explode on death



yes there is a seperate action to make units explode :p
 

jimchu

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Conditions- spell being cast equal to fireball

a slight change, but it may make all the diffrence depending on how much you know.
 

jimchu

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yeah, but do you want the fireball to kill it every time, or only if their low on health?
 

SephirothX89

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the make unit explode on death dosent kill it... just sets so when that peticular unit dies, it will explode.

maybe ud have to add in a condition about the unit dying when fireball hits it.
 

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