Trying to eliminate/transfer.

IDefy

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I made a 1v1 or 2v2 map. I made it however so there is a set hero for every race starting out like everyone starts w/ say a Panda, however if i play 1v1 3 panda's will spawn. Both people actually playing have a correct setup but one of the reamaining two has a random neutral panda just standing there, how can i eliminate him in 1v1 situations?

I was also wondering if it was possible to transfer all of the settings except the terrain and transfer it to say an empty map or newly created map, instead of remaking the entire thing.

Sorry if this made zero sense, its the first map I have ever made.
 

x42bn6

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For the first one, I usually would use a trigger that creates a unit for every single player upon startup (Action: Unit - Create Unit).

For the second one, I think you can open up the file in an MPQ viewer and move the terrain, but I don't know really.*
 

IDefy

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Thanks...I got the trigger to work...

I just figured when I was nearly done making the map that I wanted more available players then 1-4. That's why I want to move everything to say an epic size map once I created the terrain.
 

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