answerson
Member!
1)Okay first off i want to be able to have you use items as spells
(i can do that) but say i have 5 charges on the item, when your done using it i would like it to give you a whole new item when you've used up that other item. the item must also be able to pick off the ground.
2) i just rembered that i want a turned based style fighting screen like in breath of fire 3, i was thinking you might need pause triggers, then un pause others, but i want it to be for the players units in a row(random order if possible) and have the creeps attack as well, so say when its a players turnt that he will have 5 seconds to to whatever he wants to, then his turn is up, but the creeps will also have this turn based movment, but it will also be kind of real time, casue you will mov eyour char to the enime to attack him... lol real-time turn based, you figure that one out, but help please if you could. and tell me if i left out any details
(i can do that) but say i have 5 charges on the item, when your done using it i would like it to give you a whole new item when you've used up that other item. the item must also be able to pick off the ground.
2) i just rembered that i want a turned based style fighting screen like in breath of fire 3, i was thinking you might need pause triggers, then un pause others, but i want it to be for the players units in a row(random order if possible) and have the creeps attack as well, so say when its a players turnt that he will have 5 seconds to to whatever he wants to, then his turn is up, but the creeps will also have this turn based movment, but it will also be kind of real time, casue you will mov eyour char to the enime to attack him... lol real-time turn based, you figure that one out, but help please if you could. and tell me if i left out any details