Trigger help

Infamous_RJX

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how do i make it so that when someone uses a specific ability it takes certain amount of HP away.. like 10% for level 1, 30% for level 2, and 50% for level 3.. i got so far as

Event
Unit - A unit owned by Player 1 (Red) Finishes casting an ability

Conditions
(Ability being cast) Equal to Carrion Swarm

but i dont know what to use for Actions.. can anybody help me out?
 

eric82588

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ok

ok, im still a little new at map making, but I dont have expansion installed so it wont let me do THAt event, so il just let you try this action and tell me if it works..

Actions
- Unit - set life of (attacked unit**) to 90%

And the percentage you can change to whatever, if its 90 like abouve, then that means when the attacked unit is attacked by carrion swarm, it will take 10% away.

**You can change attacked unit to Atacking unit if u want it too damage hero.

Hope this helps, tell me if it does. :wavey
 

Infamous_RJX

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i want it taken from the caster.. forgot to mention that i guess.. haha sorry.. and that set command will always set it to 90% not reduce it by 10% each time..
 

Dethstalker

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uh explain tassadar....he wants it so each level takes less and less life away from the caster starting at -90%...i tried and tried and u cant do it because there isnt a thing that states ability level = SUMTHIN
 

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